I’ve been trying for hours today to setup the ART Mayatools in Maya to use Unreal’s rigging engine and attempt to rig my character that way. I have the 2015 maya student version and put the userSetup.py file in my root folder scripts folder. Am i doing something wrong? Will it not work correctly? Has anyone else done this?
Unfortunately Mixamo was bought out by Adobe and is now Adobe Fuse. They don’t have a full version of it up and running yet, but only a preview through photoshop.
Sorry bro, I guess I was wrong, I was able to take a character into their since i had an adobe account. Am new to mixamo but it seems awesome so far.
will check it out. Downloading Fuse now!!!