Arrow is set to simulate physics?

Hello,
I basically have a warning while exiting preview.
“Body (Character_BP_C_0.Arrow) is set to simulate physics but Collision Enabled is incomptatible”
I don’t have any component of my BP with simulate physics on, and there’s only the default Arrow Component with no details.
It’s really annoying and I have no idea what’s going on …

is the arrow component an actual arrow component or is is a staticmesh called ‘arrow’ ?
it sounds like you have a static mesh with simulate physics ON but the collisions preset for that body is not set for physics (like ‘no collision’)

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It’s really an arrow component. As I used a character blueprint, it is included by default and cannot be deleted. The details panel is also empty, all that sounds normal.
But I have never seen an arrow component with physics …

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