someone knows if there’s a simple way to see the arrow component of a character blueprint while you playing the game? At the moment the only thing that i can see is the capsule if toggle “Show Collision”, but id’ like to see also the arrow, so i can understand better the direction of the capsule
I’m pretty sure the arrow component for the capsule is inherited form the BP Character class parent which you can’t edit without coding (it wouldn’t be too hard of a change if you’re familiar with it though)
The easiest way to get a visible arrow in game would be to add an arrow component and attach it to the capsule. Then uncheck hidden in game on the component properties to see it during runtime.