Array?

Hello,

Im trying to compute some mesh generation but im finding a bit hard to look for an array of in this case integer.

In unity one can do this. But how can one archive something like this in unreal engine blueprint?
table

You can make a structure which is an int array, and then have an array of that

You could also read that from a CSV into a data table.

It might also be easier to just have an int array, and decide where the boundaries are.

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