Array Parameters in Sequencer - crashes and other issues

Duplicated a few bug reports I’ve made to epic games (case #00572063). Found it on 5.1, can’t test on 5.2 atm.

Steps to reproduce:

  1. Create level sequence
  2. Create Actor BP with parameter “Test” of type Vector Array. Check “Instance Editable” and “Expose to Cinematics” in it.
  3. Place Actor BP in your level, select actor, add 1 element to “Test” and then try to click “Add a keyframe for this property”.
    Try the same thing with Transform Array.

Results:
With Vector - crash at step 3
With transform - all array elements are gone

Expected:
Array element to be added to sequencer