Array of Static Mesh Components in the Construction Script

It seems that I have fixed the problem, although I still do not understand why my previous method didn’t work. I used a set array node with the size to fit option to add them to an array. It is weird that I have to do it like that, and I still can’t tell if it’s a bug or something that the developers intended, but here is a screenshot of my solution. The array populates normally and it works as expected.