Array of interfaces does not replicates?

Hi.

So I just found this,

  1. inside my character, I have a ItemsArray which is an array of IPickable interface.

  2. This ItemsArray replicates (of course.)

  3. In server side, I add one instance, two instances of something that implements IPickable, example a Box.

  4. The box, also has “Replicates” flag turned on, I can see it in server and clients.

So far looks like in server side, the object is added properly to the array… but then when I go to client side, the array has 2 elements in NULL.

I know my steps are properly made, because I changed this Interface to a Base class, and with classes with same logic I don´t see this problem.

So this makes me understand, do arrays of Interfaces does not get replicated?
Even I had another problem not with arrays but Interfaces trying to be replicated, it´s like engine does not support this :frowning:

any Clue?