Hi.
So I just found this,
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inside my character, I have a ItemsArray which is an array of IPickable interface.
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This ItemsArray replicates (of course.)
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In server side, I add one instance, two instances of something that implements IPickable, example a Box.
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The box, also has “Replicates” flag turned on, I can see it in server and clients.
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So far looks like in server side, the object is added properly to the array… but then when I go to client side, the array has 2 elements in NULL.
I know my steps are properly made, because I changed this Interface to a Base class, and with classes with same logic I don´t see this problem.
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So this makes me understand, do arrays of Interfaces does not get replicated?
Even I had another problem not with arrays but Interfaces trying to be replicated, it´s like engine does not support this
any Clue?