Array Length breaks editor

Hello, I was developing using the Unreal Engine 5 editor and by some reason when I try to get the length of my array, the whole editor broke.

Lucky me I was able to delete the bug element using CTRL + A and I got my editor working again.

Really afraid of what will happen to someone that for some reason decides to forget the last part of the code that was added.


  • Change the variable name ( Didn’t work)
  • Change the variable type ( Didn’t work)
  • Get Length in another part of the blueprint ( Worked )

Using a function to get the length of my arrays is a working solution

Implementation code:

Function code: