Array items not showing on UMG menu.

Good Evening All,

Hoping someone might be able to see what on earth I am missing here. I’m sure it’s something small and will kick myself later for it. I’m working on a project where you are able to change materials on objects. I originally had created this where you added your paint swatches to a HUD, then when the player was prompted to change the colour they were able to. However the issue was it changed all the items from the master class. It didn’t distinguish the items as a singular. So I purchased from the Marketplace the Change Colour Project. This was an excellent place to start and pull apart and recreate and make my own project from. However there is definitely something I am missing and for the life of me cannot work out why. So the idea here is I have set up a master class that allows the artist to swap the items out, wall, ceiling, cornice etc etc. Then they can add the material to this as well as textures to coincide with the material so for example Dulux Raku Material Paint and along with it a small texture swatch called Dulux Raku. This is added to the master class BP and this is what should be adding to the array of the menu HUD. Once you play that HUD should appear with the texture swatches allowing you to change the colour to the one you want. I then have an apply button to allow the player to go back to walk mode and walk around again and make more changes if they wish. Now I have this set up differently to the initial Marketplace Project I purchased where, the player will look at an item, the line trace hits it and checks if the item is using an interface (which I have called CanChangeMaterial), will highlight the item and then will display an initial menu once the player has clicked on the item. That menu is prompting the player to say yes I’d like to make changes or they can choose to go back to game mode without making any changes. If they click the button to make changes then the menu with the array of elements should appear. However all that appears is the Apply button. It’s not showing any of the items I have placed in the menu from adding the class to the level and from details adding in the item and then the swatches and materials. As far as I can see it’s set up correctly using a ForLoop etc. I will attach accompanying screen shots…for the life of me I cannot work out what I have missed for it to not appear on the HUD. Any assistance would be greatly appreciated.

Thanks

Regards
Shez

Please, architecture your question in the future :smiley:
This is a giant wall of text!

And we also need a better organization when it comes to looking at your blueprints. It’ awesome there are comments but I don’t know which blueprint I’m looking at. In general it’s good to have an overview of how your blueprint classes are interacting with each other if you want us to understand it. And to have a reminder of which blueprint we’re looking at on the pictures.

I need you to show me where you create the entries of colours in your color picker. I guess you just don’t add them to your box / you add an empty array or something like this.

Hi Yun-Kun,

Thanks for your reply however this was placed into this section as it is about a Blueprinting issue. If I placed it into ArchViz I would have been shot down and told put it into Blueprinting. The images have been named appropriately, if you were to right click and save they have all been given specific names. I also come from an IT background and nothing worse than people not giving enough information if they need assistance with their issue being troubleshooted :slight_smile:

So to show you where the data is being entered you place the actor into the world, go into the details panel and add the data, I will show you a screen shot of this. When you look at what I have replicated where you add in the materials and the texture swatches they are suppose to add to the array so when you play and you click an item to change the material it pops up on the HUD, as I mentioned all that is appearing is my Apply button and the rest is empty so it’s clearly not being added into the array to then be populated in the grid that’s been created for the menu.

Knowing me I have left off something silly.

Thanks
Regards
Shez

Hey Guys and Gals,

Never mind…I had it working all along I just had done one thing crazy with the displaying of the HUD so all good…very happy it’s all working now!

Regards
Shez