Buh, so you place the Actor in the Level, fill in the Data, and if you modify one of the instances in terms of code, the Data gets reset?
OR, I setting the Data on a placed Actor directly resulting in them resetting again?
Buh, so you place the Actor in the Level, fill in the Data, and if you modify one of the instances in terms of code, the Data gets reset?
OR, I setting the Data on a placed Actor directly resulting in them resetting again?