Hello. I am creating a true fps game where i have arms attached to my character. I animated the arms and 1 weapon. I managed to position it correctly and play the anims and sound, but now i animated the same arms for another weapon and i want to play the animations for that weapon when i for example switch to it, or spawn with it.
How would i be able to achieve that because even if i spawn with the (new) weapon in my hands the animations of the Aiming for example won’t be aligned . I somehow need to store the location and rotation of the arms in a variable for each gun and load the appropriate animations for it. Thanks in advance.