Armor sustem tank


How to implement a reservation system (armor) for a tank? (Как реализовать систему бронирования (броня) для танка)

split tank surface into different materials/pieces (i thin k you have it).
then create one PHYSICS MATERIAL for each piece. On hit (collision) or line trace, you can detect physics material. This way you know which part of tank/mes was hit.

Then code some health/damage for hit.

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