Hey everyone,
I am attempting to find instruction on how to build Unreal engine from source for a native Arm64/Aarch64 windows application for use with the new Qualcomm Elite processors. I have read through the build instructions multiple times and looked over the code but everytime I try to build it, it makes an x86_x64 version of the engine, not Aarch64. Does anyone know if what I am looking for is possible and if it is possible what do I need to do differently to get this compiled correctly for my system?