ARKIt Mop LiveLink data is wrong, UE4-27


When I try to do motion capture with AppleARKit, the capture is initially correct, but after a few frames it is not correct, I see that the Anchor->TrackedPose has no rotation data (PoseData.JointTransforms[i].GetRotation(). IsIdentity()==true), does anyone have a suggestion for AppleARKit’s LiveLink?

Hi! Did you find a solution?