ARKIT head rotation lost when baking to Control Rig

Thanks Scott, unfortunately I dont understand " For sequencer go to the alternate Layered Blend per Bone you just added below the one already there, add 2 Layer Setup elements in details, and make them neck_01 and neck_02"

Can you explain this? I go to sequencer, but it’s not apparent that there’s anywhere to access the new Layered blend per bone that we added in the first step. Thanks!