In the documentation there are no explanations how to detect 3D objects. Maybe someone has an idea? To find an object, you must first scan it. But the Session Type Object Scanning crash after the start.
I have a kit on the marketplace that includes object detection for IOS devices: https://www.unrealengine.com/marketp…eality-toolkit It also comes with a guide.
Here’s a demo: https://www.youtube.com/watch?v=nUOY…w&index=7&t=0s