Id also mention stuff about the Z scaling they use (180) and where the landscape should be roughly placed as the waterplane can only be at a certain Z level unless you want to modify several asset they use in regards to the water
Thanks for this tutorial, i’m following this one closely. I’m looking to create an icy map, but i’ve struggled getting maps to work, so am looking forward to more from this tutorial.
Having an issue with world comp. I created a map with several levels for water, sky, rock actors. After cooking and uploading, subscribing the map downloads in pieces as the levels i created and is unplayable no errors, just crashes game. I followed all the tutorials to the t but some how i must have missed a step.