ARK.KRA - Screen Space Bevel

| DOCUMENTATION |

Screen Space Bevel is a global shader that modifies GBuffer normals in screen space to create soft beveled edges without editing geometry.
By adjusting surface normals at the render stage, it introduces subtle curvature on sharp edges, improving how materials interact with light and reflections.
This results in smoother specular transitions, more defined highlights, and a less “flat” appearance across hard-surface assets, all without increasing polygon count or altering UVs.

Efficient and lightweight (~0.5ms at 1080p), suitable for both realistic and stylized rendering.