Hey everyone,
since my thread over at https://forums.unrealengine.com/forumdisplay.php?74-Support is not even getting activated, I’m trying my luck here.
What I want to do is create a mod for ARK. In doing so, I want to modify the blueprint “DinoDeathHarvestingComponent_Tiny”. Now I’m looking for a way to assign this modified blueprint to every dino blueprint which before used the unmodified version. I know that I could copy every necessary blueprint for every dino, then change there the blueprint accordingly thus basically replacing every dino in the game with a new one.
However, I can’t quiet believe that there isn’t a way to modify only one blueprint and somehow make it overide the original one without having to copy everything.