Hey community, new here and learning and feel like I hit a hard spot. Trying to edit the damage and stats of the Compound Bow for Ark and looking to change the Torpor of Arrows shot from said bow. Also was curious as to how to change the stack size of items.
I’m working on this project to help make adjustments for my server I run/own. Not a fan of having alot of small mods would rather have a “server mod” made for specially me. Ideas, Advice?
-Chris
Anything would be appreciated.
Ok community, getting views but no one is stopping by
To give an update, figured out where I went missing for the engram to show up. I have made the bow, retextured it and have it and the engram set up within my collection mod. My question now is, is all I have to do is keep making sub folders inside my initial mod folder with the Lvl and 2 BP from generic (the level was copied but 2 BP where childed) and every other “mod” i want to make i just keep making subfolders within this initial mod folder? Is it really that simple? I also noticed that inside the Initial mod folder i made, the Testgamemode BP has it to where I can change the multipliers for per lvl up and engram points per lvl up. This looks AMAZINGLY easier and cleaner than typing it out in our .ini file, will this work as it looks?
You might benefit more if you posted this in Forum>Development Discussion>Modding>ARK: Survival Evolved
(Link:https://forums.unrealengine.com/forumdisplay.php?70-ARK-Survival-Evolved)
The General Section is intended for UE4 development in general, not ARK specific