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Ark Dev Kit Functionality Question

Does anyone know if we might ever get access to some of the PrimalGameData_BP variables so that we can implement them into other blueprints? Currently it appears that 95% of the game data blueprint is native and private making it unusable in mods.

For example the “LevelExperienceRamp Struct” and “CheatMaxWeight” and various other settings, any modifications require directly editing PrimalGameData_BP which in turn means it is harder to make a clean stackable mod that references some aspects of the game data.

Not to mention you can’t even get a string or text value from those settings to populate in a UI mod for example creating a custom XP Bar with an overlay of “Current xp / Needed xp to level up / percent to next level up”