Ark Dev Kit : Features request [New Procedure 4/11]

Moving items from one inventory to another without having to remove from one and add to the other.

Make the necessary changes to this mod can be a reality, please.

http://.com/app/346110/discussions/0/535151589892410965/

Help this guy wants to make the best mod history of ARK. We are many fans of Pokemon expecting something. This man wants to make a mod to enclose containers like the dinosaurs in “pokeballs” (but with another container, not to infringe copyright). DevKit limitations do not allow it. It’s a shame!

This guy seems a bit upset that his idea does not seem to work the way he wants to. I could totally think of ways how to do this with what we have now, it’s just not the straight forward way, which to me is a implication with modding. You will always have to work inside the framework of tools and exposure the devs give you.

Ability to create new Chat Icons based on things we set in the mod.

Like the APPID’s where you set Trophy Winners… Can we have the chat icons link back to that so we can have a display in chat for trophy winners or other SteamIDs we set?

I guess this is actually the place this should go. My bad

ARK DEVS: PLEASE can we get more functions exposed on elevators! - ARK: Survival Evolved - Unreal Engine Forums!

Can you fix the DevKit? It is continually freezes.

Kangaroo making Valhalla update now: http://www.twitch.tv/excited_Kangaroo

Constantly freezes, same in my devkit. He needs work in Unreal Engine and bring work to DevKit.

Expose mate Male/Female variable, Would like my NPC’s to breed but I can’t set different dino character blueprints to be mates, currently is all homosexual or transexual mate boost. Nothing wrong with that im just saying I would like my females and males to be compatible as well.

Ability for mod to write to server logs.

There are several instances that I can think of where a mod may need to log something for the owner/op/admins to see

These?

Untitled2.png&stc=1

Naturally they need to be accessed from the Server(clients hold no reference to the game mode - or rather what is stored in it and what not).

-WM

I did not see these! Sweet. Ill give them a shot. Thank you!

If they make full update of UE people can use lastest content of the UE Marketplace to make better mods.

Off topic, can be done already.

-WM

Something that we need is an improved steam upload function, when I cook a mod the process says “Job Successful” but in reality it doesn’t cook all the files in the mod folder and it doesn’t let you know it wasn’t able to cook most of the files.
The popup window should tell us what it was not able to cook and why it wasn’t cooked so we can work on the specific files not being cooked.

I’d love to be able to more fully customize the giganto rage buff. If we were able to determine what adds to a creature’s rage and keep that rage from dismounting/berzerking the dino, that would be amazing.

Hello,

Something I would like to see is some kind of event that triggers when moving items from one inventory to another.

The reason I want to see this is because it seems like items get destroyed and recreated during the process of transferring between inventories, so any values I have set for a variable that does not have the “savedata” property flag are lost as soon as that happens. At the very least I would like to be able to make a graph that can set those values back if I can’t set that property flag myself.

-Z. Rowe

Can we make translation mods without Total Conversion? Please

I would really love it if I could change this variable


so that I can create items in shops and set it’s cost. So that I can allow server admins to set the buy price of items I have available in my shop so they can balance the buy/sell price of all items in the shops.
Every place I have attempted to edit says it’s out of scope, what I really want to do is create rocket launcher in a shop… THEN from there set the cost of that launcher to 5 gold pearls (or whatever I want)

I think it just needs to be a variable on the object of the class instead of a class variable that way when I create an item I can change it’s price without changing the price of all items like it

Reposting Salcarr’s suggestion here, so it can hopefully actually get seen.
Need a section for additional postprocessing, similar to additional engrams and additional structures, etc. I ran into a similar problem as he did. Essentially, as of now, you have to add a post processing effect for a buff to the core game file under buff post processing effects, but in doing so, the mod is not stackable. As he suggested, having a section for additional post processing effects that works like the additional engrams and additional structures, but for our own post processing effects for buffs or otherwise, would help out a lot! PLEASE ADD THIS!

A ‘Use Slot Item’ Function that takes an integer and auto +1 so I can do something like

http://puu.sh/mfidz/3d51ed9637.jpg

Here is a crude macro. Wont work if they have rebound 1-0 on the keyboard. Finds and uses the first match in the hotbar and stops.



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Gameplay Statics Reference"
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Boolean"
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Kismet Math Library Reference"
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Actor Reference"
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Player Controller Reference

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Kismet System Library Reference"
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Key Structure"
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/InputCore.InputCoreTypes:Key')
      DefaultValue="Zero"
   End Object
   Begin Object Name="EdGraphPin_110861"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Base Player Controller Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.BasePlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_594.EdGraphPin_110941"'
   End Object
   Begin Object Name="EdGraphPin_110860"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55798.EdGraphPin_110829"'
   End Object
   Begin Object Name="EdGraphPin_110859"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55799.EdGraphPin_110842"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/ShooterGame.BasePlayerController',MemberName="SimulateInputKey")
   Pins(0)=EdGraphPin'EdGraphPin_110859'
   Pins(1)=EdGraphPin'EdGraphPin_110860'
   Pins(2)=EdGraphPin'EdGraphPin_110861'
   Pins(3)=EdGraphPin'EdGraphPin_110862'
   Pins(4)=EdGraphPin'EdGraphPin_110863'
   NodePosX=2992
   NodePosY=976
   NodeGuid=79E5042D4FF29960DD0FB0B08C9CA8B8
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_570"
   Begin Object Class=EdGraphPin Name="EdGraphPin_110875"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110874"
   End Object
   Begin Object Name="EdGraphPin_110875"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_574.EdGraphPin_110880"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_584.EdGraphPin_110910"'
      LinkedTo(2)=EdGraphPin'"K2Node_Knot_630.EdGraphPin_111690"'
   End Object
   Begin Object Name="EdGraphPin_110874"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_DynamicCast_5470.EdGraphPin_110791"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_110874'
   Pins(1)=EdGraphPin'EdGraphPin_110875'
   NodePosX=2016
   NodePosY=16
   NodeGuid=3AFEC0B64922761237633EBF5C001844
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_574"
   Begin Object Class=EdGraphPin Name="EdGraphPin_110881"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110880"
   End Object
   Begin Object Name="EdGraphPin_110881"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_576.EdGraphPin_110886"'
      LinkedTo(1)=EdGraphPin'"K2Node_CallFunction_55822.EdGraphPin_111258"'
      LinkedTo(2)=EdGraphPin'"K2Node_Knot_624.EdGraphPin_111672"'
   End Object
   Begin Object Name="EdGraphPin_110880"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_570.EdGraphPin_110875"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_110880'
   Pins(1)=EdGraphPin'EdGraphPin_110881'
   NodePosX=2080
   NodePosY=-32
   NodeGuid=0B9166F44482EEA7E8555790A0371D0B
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_576"
   Begin Object Class=EdGraphPin Name="EdGraphPin_110887"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110886"
   End Object
   Begin Object Name="EdGraphPin_110887"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_578.EdGraphPin_110892"'
      LinkedTo(1)=EdGraphPin'"K2Node_CallFunction_55827.EdGraphPin_111330"'
      LinkedTo(2)=EdGraphPin'"K2Node_Knot_617.EdGraphPin_111654"'
   End Object
   Begin Object Name="EdGraphPin_110886"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_574.EdGraphPin_110881"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_110886'
   Pins(1)=EdGraphPin'EdGraphPin_110887'
   NodePosX=2112
   NodePosY=-272
   NodeGuid=E06A56D343910B493BF06680889F2B65
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_578"
   Begin Object Class=EdGraphPin Name="EdGraphPin_110893"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110892"
   End Object
   Begin Object Name="EdGraphPin_110893"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_580.EdGraphPin_110898"'
      LinkedTo(1)=EdGraphPin'"K2Node_CallFunction_55832.EdGraphPin_111402"'
      LinkedTo(2)=EdGraphPin'"K2Node_Knot_611.EdGraphPin_111636"'
   End Object
   Begin Object Name="EdGraphPin_110892"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_576.EdGraphPin_110887"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_110892'
   Pins(1)=EdGraphPin'EdGraphPin_110893'
   NodePosX=2144
   NodePosY=-512
   NodeGuid=62478DFE4C7EAF0D7A99EEB9CEB05575
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_580"
   Begin Object Class=EdGraphPin Name="EdGraphPin_110899"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110898"
   End Object
   Begin Object Name="EdGraphPin_110899"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_582.EdGraphPin_110904"'
      LinkedTo(1)=EdGraphPin'"K2Node_CallFunction_55837.EdGraphPin_111474"'
      LinkedTo(2)=EdGraphPin'"K2Node_Knot_604.EdGraphPin_111618"'
   End Object
   Begin Object Name="EdGraphPin_110898"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_578.EdGraphPin_110893"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_110898'
   Pins(1)=EdGraphPin'EdGraphPin_110899'
   NodePosX=2176
   NodePosY=-800
   NodeGuid=F0F58E2547FA0D56E9327FACC4C3247A
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_582"
   Begin Object Class=EdGraphPin Name="EdGraphPin_110905"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110904"
   End Object
   Begin Object Name="EdGraphPin_110905"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_31984.EdGraphPin_111546"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_598.EdGraphPin_111600"'
   End Object
   Begin Object Name="EdGraphPin_110904"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_580.EdGraphPin_110899"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_110904'
   Pins(1)=EdGraphPin'EdGraphPin_110905'
   NodePosX=2224
   NodePosY=-1056
   NodeGuid=5A8C3AE847C6CAB670A0C9A0F48E39EB
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_584"
   Begin Object Class=EdGraphPin Name="EdGraphPin_110911"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110910"
   End Object
   Begin Object Name="EdGraphPin_110911"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_586.EdGraphPin_110916"'
      LinkedTo(1)=EdGraphPin'"K2Node_CallFunction_55812.EdGraphPin_111114"'
      LinkedTo(2)=EdGraphPin'"K2Node_Knot_638.EdGraphPin_111714"'
   End Object
   Begin Object Name="EdGraphPin_110910"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_570.EdGraphPin_110875"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_110910'
   Pins(1)=EdGraphPin'EdGraphPin_110911'
   NodePosX=2112
   NodePosY=432
   NodeGuid=9BA0641B46EF154A19FC3BAC4F7A19F5
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_586"
   Begin Object Class=EdGraphPin Name="EdGraphPin_110917"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110916"
   End Object
   Begin Object Name="EdGraphPin_110917"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_588.EdGraphPin_110922"'
      LinkedTo(1)=EdGraphPin'"K2Node_CallFunction_55807.EdGraphPin_111042"'
      LinkedTo(2)=EdGraphPin'"K2Node_Knot_644.EdGraphPin_111732"'
   End Object
   Begin Object Name="EdGraphPin_110916"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_584.EdGraphPin_110911"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_110916'
   Pins(1)=EdGraphPin'EdGraphPin_110917'
   NodePosX=2160
   NodePosY=672
   NodeGuid=FB3802594C4D9C154FB39BA662AC66F8
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_588"
   Begin Object Class=EdGraphPin Name="EdGraphPin_110923"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110922"
   End Object
   Begin Object Name="EdGraphPin_110923"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_590.EdGraphPin_110928"'
      LinkedTo(1)=EdGraphPin'"K2Node_CallFunction_55802.EdGraphPin_110970"'
      LinkedTo(2)=EdGraphPin'"K2Node_Knot_650.EdGraphPin_111750"'
   End Object
   Begin Object Name="EdGraphPin_110922"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_586.EdGraphPin_110917"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_110922'
   Pins(1)=EdGraphPin'EdGraphPin_110923'
   NodePosX=2208
   NodePosY=912
   NodeGuid=3CFBD8A041AE25D45DFD25B1199E1491
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_590"
   Begin Object Class=EdGraphPin Name="EdGraphPin_110929"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110928"
   End Object
   Begin Object Name="EdGraphPin_110929"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55797.EdGraphPin_110820"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_592.EdGraphPin_110934"'
   End Object
   Begin Object Name="EdGraphPin_110928"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_588.EdGraphPin_110923"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_110928'
   Pins(1)=EdGraphPin'EdGraphPin_110929'
   NodePosX=2256
   NodePosY=1152
   NodeGuid=95D7732949C0E7FDBBF558B88378E02E
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_592"
   Begin Object Class=EdGraphPin Name="EdGraphPin_110935"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110934"
   End Object
   Begin Object Name="EdGraphPin_110935"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55796.EdGraphPin_110804"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_594.EdGraphPin_110940"'
   End Object
   Begin Object Name="EdGraphPin_110934"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_590.EdGraphPin_110929"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_110934'
   Pins(1)=EdGraphPin'EdGraphPin_110935'
   NodePosX=2480
   NodePosY=1152
   NodeGuid=A4B133204A0EB5E01CA4D0963C4DB94A
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_594"
   Begin Object Class=EdGraphPin Name="EdGraphPin_110941"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110940"
   End Object
   Begin Object Name="EdGraphPin_110941"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55800.EdGraphPin_110861"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_596.EdGraphPin_110946"'
   End Object
   Begin Object Name="EdGraphPin_110940"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_592.EdGraphPin_110935"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_110940'
   Pins(1)=EdGraphPin'EdGraphPin_110941'
   NodePosX=2960
   NodePosY=1152
   NodeGuid=59C672024D80C770B35C37A992F7E049
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_596"
   Begin Object Class=EdGraphPin Name="EdGraphPin_110947"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110946"
   End Object
   Begin Object Name="EdGraphPin_110947"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55798.EdGraphPin_110832"'
   End Object
   Begin Object Name="EdGraphPin_110946"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_594.EdGraphPin_110941"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_110946'
   Pins(1)=EdGraphPin'EdGraphPin_110947'
   NodePosX=3216
   NodePosY=1152
   NodeGuid=470F9720420899C0400AC6A7DA593672
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55801"
   Begin Object Class=EdGraphPin Name="EdGraphPin_110956"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110955"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110954"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110953"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110952"
   End Object
   Begin Object Name="EdGraphPin_110956"
      PinName="bPressed"
      PinToolTip="Pressed
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="true"
      AutogeneratedDefaultValue="true"
   End Object
   Begin Object Name="EdGraphPin_110955"
      PinName="Key"
      PinToolTip="Key
Key Structure"
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/InputCore.InputCoreTypes:Key')
      DefaultValue="Nine"
   End Object
   Begin Object Name="EdGraphPin_110954"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Base Player Controller Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.BasePlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_650.EdGraphPin_111751"'
   End Object
   Begin Object Name="EdGraphPin_110953"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55804.EdGraphPin_110991"'
   End Object
   Begin Object Name="EdGraphPin_110952"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55802.EdGraphPin_110968"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/ShooterGame.BasePlayerController',MemberName="SimulateInputKey")
   Pins(0)=EdGraphPin'EdGraphPin_110952'
   Pins(1)=EdGraphPin'EdGraphPin_110953'
   Pins(2)=EdGraphPin'EdGraphPin_110954'
   Pins(3)=EdGraphPin'EdGraphPin_110955'
   Pins(4)=EdGraphPin'EdGraphPin_110956'
   NodePosX=2528
   NodePosY=752
   NodeGuid=C17A4B7146267D22B2E940B893432F2D
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55802"
   Begin Object Class=EdGraphPin Name="EdGraphPin_110970"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110969"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110968"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110967"
   End Object
   Begin Object Name="EdGraphPin_110970"
      PinName="PlayerController"
      PinToolTip="Player Controller
Player Controller Reference

The PlayerController whose input events we want to receive."
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.PlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_588.EdGraphPin_110923"'
   End Object
   Begin Object Name="EdGraphPin_110969"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Actor Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
   End Object
   Begin Object Name="EdGraphPin_110968"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55801.EdGraphPin_110952"'
   End Object
   Begin Object Name="EdGraphPin_110967"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_IfThenElse_1598.EdGraphPin_112007"'
   End Object
   FunctionReference=(MemberName="EnableInput",bSelfContext=True)
   Pins(0)=EdGraphPin'EdGraphPin_110967'
   Pins(1)=EdGraphPin'EdGraphPin_110968'
   Pins(2)=EdGraphPin'EdGraphPin_110969'
   Pins(3)=EdGraphPin'EdGraphPin_110970'
   NodePosX=2320
   NodePosY=736
   NodeGuid=9F5F254E4CCD1176A672318D4815565B
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55803"
   Begin Object Class=EdGraphPin Name="EdGraphPin_110982"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110981"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110980"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110979"
   End Object
   Begin Object Name="EdGraphPin_110982"
      PinName="PlayerController"
      PinToolTip="Player Controller
Player Controller Reference

The PlayerController whose input events we no longer want to receive. If null, this actor will stop receiving input from all PlayerControllers."
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.PlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_654.EdGraphPin_111763"'
   End Object
   Begin Object Name="EdGraphPin_110981"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Actor Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
   End Object
   Begin Object Name="EdGraphPin_110980"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_722.EdGraphPin_112041"'
   End Object
   Begin Object Name="EdGraphPin_110979"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55805.EdGraphPin_111010"'
   End Object
   FunctionReference=(MemberName="DisableInput",bSelfContext=True)
   Pins(0)=EdGraphPin'EdGraphPin_110979'
   Pins(1)=EdGraphPin'EdGraphPin_110980'
   Pins(2)=EdGraphPin'EdGraphPin_110981'
   Pins(3)=EdGraphPin'EdGraphPin_110982'
   NodePosX=3248
   NodePosY=752
   NodeGuid=EDB101AA4AA1B161B9A04B8E856BEE99
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55804"
   Begin Object Class=EdGraphPin Name="EdGraphPin_110996"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110995"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110994"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110993"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110992"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_110991"
   End Object
   Begin Object Name="EdGraphPin_110996"
      PinName="LatentInfo"
      PinToolTip="Latent Info
Latent Action Info Structure

The latent action."
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/Engine.LatentActionInfo')
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_110995"
      PinName="Duration"
      PinToolTip="Duration
Float

length of delay."
      PinType=(PinCategory="float")
      DefaultValue="0.025"
      AutogeneratedDefaultValue="0.2"
   End Object
   Begin Object Name="EdGraphPin_110994"
      PinName="WorldContextObject"
      PinToolTip="World Context Object
Object Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/CoreUObject.Object')
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_110993"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Kismet System Library Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.KismetSystemLibrary')
      DefaultObject=Default__KismetSystemLibrary
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_110992"
      PinName="then"
      PinFriendlyName="Completed"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55805.EdGraphPin_111009"'
   End Object
   Begin Object Name="EdGraphPin_110991"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55801.EdGraphPin_110953"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/Engine.KismetSystemLibrary',MemberName="Delay")
   Pins(0)=EdGraphPin'EdGraphPin_110991'
   Pins(1)=EdGraphPin'EdGraphPin_110992'
   Pins(2)=EdGraphPin'EdGraphPin_110993'
   Pins(3)=EdGraphPin'EdGraphPin_110994'
   Pins(4)=EdGraphPin'EdGraphPin_110995'
   Pins(5)=EdGraphPin'EdGraphPin_110996'
   NodePosX=2752
   NodePosY=768
   NodeGuid=8F1EA09545661798AAC8D986F4DA6619
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55805"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111013"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111012"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111011"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111010"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111009"
   End Object
   Begin Object Name="EdGraphPin_111013"
      PinName="bPressed"
      PinToolTip="Pressed
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="false"
      AutogeneratedDefaultValue="true"
   End Object
   Begin Object Name="EdGraphPin_111012"
      PinName="Key"
      PinToolTip="Key
Key Structure"
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/InputCore.InputCoreTypes:Key')
      DefaultValue="Nine"
   End Object
   Begin Object Name="EdGraphPin_111011"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Base Player Controller Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.BasePlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_652.EdGraphPin_111757"'
   End Object
   Begin Object Name="EdGraphPin_111010"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55803.EdGraphPin_110979"'
   End Object
   Begin Object Name="EdGraphPin_111009"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55804.EdGraphPin_110992"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/ShooterGame.BasePlayerController',MemberName="SimulateInputKey")
   Pins(0)=EdGraphPin'EdGraphPin_111009'
   Pins(1)=EdGraphPin'EdGraphPin_111010'
   Pins(2)=EdGraphPin'EdGraphPin_111011'
   Pins(3)=EdGraphPin'EdGraphPin_111012'
   Pins(4)=EdGraphPin'EdGraphPin_111013'
   NodePosX=2992
   NodePosY=752
   NodeGuid=6F023EC3479C8F00E8C0D18183D07428
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55806"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111028"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111027"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111026"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111025"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111024"
   End Object
   Begin Object Name="EdGraphPin_111028"
      PinName="bPressed"
      PinToolTip="Pressed
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="true"
      AutogeneratedDefaultValue="true"
   End Object
   Begin Object Name="EdGraphPin_111027"
      PinName="Key"
      PinToolTip="Key
Key Structure"
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/InputCore.InputCoreTypes:Key')
      DefaultValue="Eight"
   End Object
   Begin Object Name="EdGraphPin_111026"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Base Player Controller Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.BasePlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_644.EdGraphPin_111733"'
   End Object
   Begin Object Name="EdGraphPin_111025"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55809.EdGraphPin_111063"'
   End Object
   Begin Object Name="EdGraphPin_111024"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55807.EdGraphPin_111040"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/ShooterGame.BasePlayerController',MemberName="SimulateInputKey")
   Pins(0)=EdGraphPin'EdGraphPin_111024'
   Pins(1)=EdGraphPin'EdGraphPin_111025'
   Pins(2)=EdGraphPin'EdGraphPin_111026'
   Pins(3)=EdGraphPin'EdGraphPin_111027'
   Pins(4)=EdGraphPin'EdGraphPin_111028'
   NodePosX=2528
   NodePosY=512
   NodeGuid=190E9C404F30DB453492C3871DB9BB24
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55807"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111042"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111041"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111040"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111039"
   End Object
   Begin Object Name="EdGraphPin_111042"
      PinName="PlayerController"
      PinToolTip="Player Controller
Player Controller Reference

The PlayerController whose input events we want to receive."
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.PlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_586.EdGraphPin_110917"'
   End Object
   Begin Object Name="EdGraphPin_111041"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Actor Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
   End Object
   Begin Object Name="EdGraphPin_111040"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55806.EdGraphPin_111024"'
   End Object
   Begin Object Name="EdGraphPin_111039"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_IfThenElse_1596.EdGraphPin_111983"'
   End Object
   FunctionReference=(MemberName="EnableInput",bSelfContext=True)
   Pins(0)=EdGraphPin'EdGraphPin_111039'
   Pins(1)=EdGraphPin'EdGraphPin_111040'
   Pins(2)=EdGraphPin'EdGraphPin_111041'
   Pins(3)=EdGraphPin'EdGraphPin_111042'
   NodePosX=2320
   NodePosY=496
   NodeGuid=857E64F84F43738AEBE53AAC0C5BCD96
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55808"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111054"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111053"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111052"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111051"
   End Object
   Begin Object Name="EdGraphPin_111054"
      PinName="PlayerController"
      PinToolTip="Player Controller
Player Controller Reference

The PlayerController whose input events we no longer want to receive. If null, this actor will stop receiving input from all PlayerControllers."
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.PlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_648.EdGraphPin_111745"'
   End Object
   Begin Object Name="EdGraphPin_111053"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Actor Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
   End Object
   Begin Object Name="EdGraphPin_111052"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_722.EdGraphPin_112041"'
   End Object
   Begin Object Name="EdGraphPin_111051"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55810.EdGraphPin_111082"'
   End Object
   FunctionReference=(MemberName="DisableInput",bSelfContext=True)
   Pins(0)=EdGraphPin'EdGraphPin_111051'
   Pins(1)=EdGraphPin'EdGraphPin_111052'
   Pins(2)=EdGraphPin'EdGraphPin_111053'
   Pins(3)=EdGraphPin'EdGraphPin_111054'
   NodePosX=3248
   NodePosY=512
   NodeGuid=5DB8B1184CE5BBD2C1D8F886CFEBB629
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55809"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111068"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111067"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111066"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111065"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111064"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111063"
   End Object
   Begin Object Name="EdGraphPin_111068"
      PinName="LatentInfo"
      PinToolTip="Latent Info
Latent Action Info Structure

The latent action."
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/Engine.LatentActionInfo')
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111067"
      PinName="Duration"
      PinToolTip="Duration
Float

length of delay."
      PinType=(PinCategory="float")
      DefaultValue="0.025"
      AutogeneratedDefaultValue="0.2"
   End Object
   Begin Object Name="EdGraphPin_111066"
      PinName="WorldContextObject"
      PinToolTip="World Context Object
Object Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/CoreUObject.Object')
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111065"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Kismet System Library Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.KismetSystemLibrary')
      DefaultObject=Default__KismetSystemLibrary
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111064"
      PinName="then"
      PinFriendlyName="Completed"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55810.EdGraphPin_111081"'
   End Object
   Begin Object Name="EdGraphPin_111063"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55806.EdGraphPin_111025"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/Engine.KismetSystemLibrary',MemberName="Delay")
   Pins(0)=EdGraphPin'EdGraphPin_111063'
   Pins(1)=EdGraphPin'EdGraphPin_111064'
   Pins(2)=EdGraphPin'EdGraphPin_111065'
   Pins(3)=EdGraphPin'EdGraphPin_111066'
   Pins(4)=EdGraphPin'EdGraphPin_111067'
   Pins(5)=EdGraphPin'EdGraphPin_111068'
   NodePosX=2752
   NodePosY=528
   NodeGuid=C82642AF4FEE14A07F84B9801706D752
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55810"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111085"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111084"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111083"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111082"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111081"
   End Object
   Begin Object Name="EdGraphPin_111085"
      PinName="bPressed"
      PinToolTip="Pressed
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="false"
      AutogeneratedDefaultValue="true"
   End Object
   Begin Object Name="EdGraphPin_111084"
      PinName="Key"
      PinToolTip="Key
Key Structure"
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/InputCore.InputCoreTypes:Key')
      DefaultValue="Eight"
   End Object
   Begin Object Name="EdGraphPin_111083"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Base Player Controller Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.BasePlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_646.EdGraphPin_111739"'
   End Object
   Begin Object Name="EdGraphPin_111082"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55808.EdGraphPin_111051"'
   End Object
   Begin Object Name="EdGraphPin_111081"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55809.EdGraphPin_111064"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/ShooterGame.BasePlayerController',MemberName="SimulateInputKey")
   Pins(0)=EdGraphPin'EdGraphPin_111081'
   Pins(1)=EdGraphPin'EdGraphPin_111082'
   Pins(2)=EdGraphPin'EdGraphPin_111083'
   Pins(3)=EdGraphPin'EdGraphPin_111084'
   Pins(4)=EdGraphPin'EdGraphPin_111085'
   NodePosX=2992
   NodePosY=512
   NodeGuid=EED44FAC45AF041C488D879E04FF6649
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55811"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111100"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111099"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111098"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111097"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111096"
   End Object
   Begin Object Name="EdGraphPin_111100"
      PinName="bPressed"
      PinToolTip="Pressed
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="true"
      AutogeneratedDefaultValue="true"
   End Object
   Begin Object Name="EdGraphPin_111099"
      PinName="Key"
      PinToolTip="Key
Key Structure"
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/InputCore.InputCoreTypes:Key')
      DefaultValue="Seven"
   End Object
   Begin Object Name="EdGraphPin_111098"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Base Player Controller Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.BasePlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_638.EdGraphPin_111715"'
   End Object
   Begin Object Name="EdGraphPin_111097"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55814.EdGraphPin_111135"'
   End Object
   Begin Object Name="EdGraphPin_111096"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55812.EdGraphPin_111112"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/ShooterGame.BasePlayerController',MemberName="SimulateInputKey")
   Pins(0)=EdGraphPin'EdGraphPin_111096'
   Pins(1)=EdGraphPin'EdGraphPin_111097'
   Pins(2)=EdGraphPin'EdGraphPin_111098'
   Pins(3)=EdGraphPin'EdGraphPin_111099'
   Pins(4)=EdGraphPin'EdGraphPin_111100'
   NodePosX=2528
   NodePosY=272
   NodeGuid=C9D34BFA4E4C89EBE8E918B8C9E8DFE0
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55812"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111114"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111113"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111112"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111111"
   End Object
   Begin Object Name="EdGraphPin_111114"
      PinName="PlayerController"
      PinToolTip="Player Controller
Player Controller Reference

The PlayerController whose input events we want to receive."
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.PlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_584.EdGraphPin_110911"'
   End Object
   Begin Object Name="EdGraphPin_111113"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Actor Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
   End Object
   Begin Object Name="EdGraphPin_111112"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55811.EdGraphPin_111096"'
   End Object
   Begin Object Name="EdGraphPin_111111"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_IfThenElse_1594.EdGraphPin_111959"'
   End Object
   FunctionReference=(MemberName="EnableInput",bSelfContext=True)
   Pins(0)=EdGraphPin'EdGraphPin_111111'
   Pins(1)=EdGraphPin'EdGraphPin_111112'
   Pins(2)=EdGraphPin'EdGraphPin_111113'
   Pins(3)=EdGraphPin'EdGraphPin_111114'
   NodePosX=2320
   NodePosY=256
   NodeGuid=8CC67064421BDB49892982B54977DC95
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55813"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111126"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111125"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111124"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111123"
   End Object
   Begin Object Name="EdGraphPin_111126"
      PinName="PlayerController"
      PinToolTip="Player Controller
Player Controller Reference

The PlayerController whose input events we no longer want to receive. If null, this actor will stop receiving input from all PlayerControllers."
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.PlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_642.EdGraphPin_111727"'
   End Object
   Begin Object Name="EdGraphPin_111125"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Actor Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
   End Object
   Begin Object Name="EdGraphPin_111124"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_722.EdGraphPin_112041"'
   End Object
   Begin Object Name="EdGraphPin_111123"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55815.EdGraphPin_111154"'
   End Object
   FunctionReference=(MemberName="DisableInput",bSelfContext=True)
   Pins(0)=EdGraphPin'EdGraphPin_111123'
   Pins(1)=EdGraphPin'EdGraphPin_111124'
   Pins(2)=EdGraphPin'EdGraphPin_111125'
   Pins(3)=EdGraphPin'EdGraphPin_111126'
   NodePosX=3248
   NodePosY=272
   NodeGuid=69B6165E4540E12A34FCC8B8C1122B75
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55814"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111140"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111139"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111138"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111137"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111136"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111135"
   End Object
   Begin Object Name="EdGraphPin_111140"
      PinName="LatentInfo"
      PinToolTip="Latent Info
Latent Action Info Structure

The latent action."
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/Engine.LatentActionInfo')
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111139"
      PinName="Duration"
      PinToolTip="Duration
Float

length of delay."
      PinType=(PinCategory="float")
      DefaultValue="0.025"
      AutogeneratedDefaultValue="0.2"
   End Object
   Begin Object Name="EdGraphPin_111138"
      PinName="WorldContextObject"
      PinToolTip="World Context Object
Object Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/CoreUObject.Object')
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111137"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Kismet System Library Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.KismetSystemLibrary')
      DefaultObject=Default__KismetSystemLibrary
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111136"
      PinName="then"
      PinFriendlyName="Completed"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55815.EdGraphPin_111153"'
   End Object
   Begin Object Name="EdGraphPin_111135"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55811.EdGraphPin_111097"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/Engine.KismetSystemLibrary',MemberName="Delay")
   Pins(0)=EdGraphPin'EdGraphPin_111135'
   Pins(1)=EdGraphPin'EdGraphPin_111136'
   Pins(2)=EdGraphPin'EdGraphPin_111137'
   Pins(3)=EdGraphPin'EdGraphPin_111138'
   Pins(4)=EdGraphPin'EdGraphPin_111139'
   Pins(5)=EdGraphPin'EdGraphPin_111140'
   NodePosX=2752
   NodePosY=288
   NodeGuid=55E6A7B04A124E73B6056787888A10D9
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55815"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111157"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111156"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111155"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111154"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111153"
   End Object
   Begin Object Name="EdGraphPin_111157"
      PinName="bPressed"
      PinToolTip="Pressed
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="false"
      AutogeneratedDefaultValue="true"
   End Object
   Begin Object Name="EdGraphPin_111156"
      PinName="Key"
      PinToolTip="Key
Key Structure"
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/InputCore.InputCoreTypes:Key')
      DefaultValue="Seven"
   End Object
   Begin Object Name="EdGraphPin_111155"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Base Player Controller Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.BasePlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_640.EdGraphPin_111721"'
   End Object
   Begin Object Name="EdGraphPin_111154"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55813.EdGraphPin_111123"'
   End Object
   Begin Object Name="EdGraphPin_111153"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55814.EdGraphPin_111136"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/ShooterGame.BasePlayerController',MemberName="SimulateInputKey")
   Pins(0)=EdGraphPin'EdGraphPin_111153'
   Pins(1)=EdGraphPin'EdGraphPin_111154'
   Pins(2)=EdGraphPin'EdGraphPin_111155'
   Pins(3)=EdGraphPin'EdGraphPin_111156'
   Pins(4)=EdGraphPin'EdGraphPin_111157'
   NodePosX=2992
   NodePosY=272
   NodeGuid=7F48B29347D6AE4A0957E48D45CCA196
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55816"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111172"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111171"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111170"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111169"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111168"
   End Object
   Begin Object Name="EdGraphPin_111172"
      PinName="bPressed"
      PinToolTip="Pressed
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="true"
      AutogeneratedDefaultValue="true"
   End Object
   Begin Object Name="EdGraphPin_111171"
      PinName="Key"
      PinToolTip="Key
Key Structure"
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/InputCore.InputCoreTypes:Key')
      DefaultValue="Six"
   End Object
   Begin Object Name="EdGraphPin_111170"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Base Player Controller Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.BasePlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_632.EdGraphPin_111697"'
   End Object
   Begin Object Name="EdGraphPin_111169"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55819.EdGraphPin_111207"'
   End Object
   Begin Object Name="EdGraphPin_111168"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55817.EdGraphPin_111184"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/ShooterGame.BasePlayerController',MemberName="SimulateInputKey")
   Pins(0)=EdGraphPin'EdGraphPin_111168'
   Pins(1)=EdGraphPin'EdGraphPin_111169'
   Pins(2)=EdGraphPin'EdGraphPin_111170'
   Pins(3)=EdGraphPin'EdGraphPin_111171'
   Pins(4)=EdGraphPin'EdGraphPin_111172'
   NodePosX=2528
   NodePosY=32
   NodeGuid=0E7DA9F84908871771F298A49ADC8A93
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55817"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111186"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111185"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111184"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111183"
   End Object
   Begin Object Name="EdGraphPin_111186"
      PinName="PlayerController"
      PinToolTip="Player Controller
Player Controller Reference

The PlayerController whose input events we want to receive."
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.PlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_630.EdGraphPin_111691"'
   End Object
   Begin Object Name="EdGraphPin_111185"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Actor Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
   End Object
   Begin Object Name="EdGraphPin_111184"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55816.EdGraphPin_111168"'
   End Object
   Begin Object Name="EdGraphPin_111183"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_IfThenElse_1592.EdGraphPin_111935"'
   End Object
   FunctionReference=(MemberName="EnableInput",bSelfContext=True)
   Pins(0)=EdGraphPin'EdGraphPin_111183'
   Pins(1)=EdGraphPin'EdGraphPin_111184'
   Pins(2)=EdGraphPin'EdGraphPin_111185'
   Pins(3)=EdGraphPin'EdGraphPin_111186'
   NodePosX=2320
   NodePosY=16
   NodeGuid=9ABC8E02479F246AA3BBD9A5C7F048A4
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55818"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111198"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111197"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111196"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111195"
   End Object
   Begin Object Name="EdGraphPin_111198"
      PinName="PlayerController"
      PinToolTip="Player Controller
Player Controller Reference

The PlayerController whose input events we no longer want to receive. If null, this actor will stop receiving input from all PlayerControllers."
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.PlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_636.EdGraphPin_111709"'
   End Object
   Begin Object Name="EdGraphPin_111197"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Actor Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
   End Object
   Begin Object Name="EdGraphPin_111196"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_722.EdGraphPin_112041"'
   End Object
   Begin Object Name="EdGraphPin_111195"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55820.EdGraphPin_111226"'
   End Object
   FunctionReference=(MemberName="DisableInput",bSelfContext=True)
   Pins(0)=EdGraphPin'EdGraphPin_111195'
   Pins(1)=EdGraphPin'EdGraphPin_111196'
   Pins(2)=EdGraphPin'EdGraphPin_111197'
   Pins(3)=EdGraphPin'EdGraphPin_111198'
   NodePosX=3248
   NodePosY=32
   NodeGuid=1DD651CB40B29D6F8D331CAAB291C7F8
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55819"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111212"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111211"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111210"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111209"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111208"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111207"
   End Object
   Begin Object Name="EdGraphPin_111212"
      PinName="LatentInfo"
      PinToolTip="Latent Info
Latent Action Info Structure

The latent action."
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/Engine.LatentActionInfo')
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111211"
      PinName="Duration"
      PinToolTip="Duration
Float

length of delay."
      PinType=(PinCategory="float")
      DefaultValue="0.025"
      AutogeneratedDefaultValue="0.2"
   End Object
   Begin Object Name="EdGraphPin_111210"
      PinName="WorldContextObject"
      PinToolTip="World Context Object
Object Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/CoreUObject.Object')
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111209"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Kismet System Library Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.KismetSystemLibrary')
      DefaultObject=Default__KismetSystemLibrary
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111208"
      PinName="then"
      PinFriendlyName="Completed"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55820.EdGraphPin_111225"'
   End Object
   Begin Object Name="EdGraphPin_111207"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55816.EdGraphPin_111169"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/Engine.KismetSystemLibrary',MemberName="Delay")
   Pins(0)=EdGraphPin'EdGraphPin_111207'
   Pins(1)=EdGraphPin'EdGraphPin_111208'
   Pins(2)=EdGraphPin'EdGraphPin_111209'
   Pins(3)=EdGraphPin'EdGraphPin_111210'
   Pins(4)=EdGraphPin'EdGraphPin_111211'
   Pins(5)=EdGraphPin'EdGraphPin_111212'
   NodePosX=2752
   NodePosY=48
   NodeGuid=F1D7F53A478CAE5E0ACD06BAD608D76D
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55820"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111229"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111228"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111227"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111226"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111225"
   End Object
   Begin Object Name="EdGraphPin_111229"
      PinName="bPressed"
      PinToolTip="Pressed
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="false"
      AutogeneratedDefaultValue="true"
   End Object
   Begin Object Name="EdGraphPin_111228"
      PinName="Key"
      PinToolTip="Key
Key Structure"
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/InputCore.InputCoreTypes:Key')
      DefaultValue="Six"
   End Object
   Begin Object Name="EdGraphPin_111227"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Base Player Controller Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.BasePlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_634.EdGraphPin_111703"'
   End Object
   Begin Object Name="EdGraphPin_111226"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55818.EdGraphPin_111195"'
   End Object
   Begin Object Name="EdGraphPin_111225"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55819.EdGraphPin_111208"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/ShooterGame.BasePlayerController',MemberName="SimulateInputKey")
   Pins(0)=EdGraphPin'EdGraphPin_111225'
   Pins(1)=EdGraphPin'EdGraphPin_111226'
   Pins(2)=EdGraphPin'EdGraphPin_111227'
   Pins(3)=EdGraphPin'EdGraphPin_111228'
   Pins(4)=EdGraphPin'EdGraphPin_111229'
   NodePosX=2992
   NodePosY=32
   NodeGuid=7536F5D241147553634B4FA5A7A88BDE
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55821"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111244"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111243"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111242"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111241"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111240"
   End Object
   Begin Object Name="EdGraphPin_111244"
      PinName="bPressed"
      PinToolTip="Pressed
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="true"
      AutogeneratedDefaultValue="true"
   End Object
   Begin Object Name="EdGraphPin_111243"
      PinName="Key"
      PinToolTip="Key
Key Structure"
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/InputCore.InputCoreTypes:Key')
      DefaultValue="Five"
   End Object
   Begin Object Name="EdGraphPin_111242"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Base Player Controller Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.BasePlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_624.EdGraphPin_111673"'
   End Object
   Begin Object Name="EdGraphPin_111241"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55824.EdGraphPin_111279"'
   End Object
   Begin Object Name="EdGraphPin_111240"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55822.EdGraphPin_111256"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/ShooterGame.BasePlayerController',MemberName="SimulateInputKey")
   Pins(0)=EdGraphPin'EdGraphPin_111240'
   Pins(1)=EdGraphPin'EdGraphPin_111241'
   Pins(2)=EdGraphPin'EdGraphPin_111242'
   Pins(3)=EdGraphPin'EdGraphPin_111243'
   Pins(4)=EdGraphPin'EdGraphPin_111244'
   NodePosX=2528
   NodePosY=-192
   NodeGuid=3CDB36E14B8335E0BFB164B58D98FCF6
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55822"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111258"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111257"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111256"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111255"
   End Object
   Begin Object Name="EdGraphPin_111258"
      PinName="PlayerController"
      PinToolTip="Player Controller
Player Controller Reference

The PlayerController whose input events we want to receive."
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.PlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_574.EdGraphPin_110881"'
   End Object
   Begin Object Name="EdGraphPin_111257"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Actor Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
   End Object
   Begin Object Name="EdGraphPin_111256"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55821.EdGraphPin_111240"'
   End Object
   Begin Object Name="EdGraphPin_111255"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_IfThenElse_1590.EdGraphPin_111911"'
   End Object
   FunctionReference=(MemberName="EnableInput",bSelfContext=True)
   Pins(0)=EdGraphPin'EdGraphPin_111255'
   Pins(1)=EdGraphPin'EdGraphPin_111256'
   Pins(2)=EdGraphPin'EdGraphPin_111257'
   Pins(3)=EdGraphPin'EdGraphPin_111258'
   NodePosX=2320
   NodePosY=-208
   NodeGuid=6852F6794BB5716C65B0E2AC061B3D46
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55823"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111270"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111269"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111268"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111267"
   End Object
   Begin Object Name="EdGraphPin_111270"
      PinName="PlayerController"
      PinToolTip="Player Controller
Player Controller Reference

The PlayerController whose input events we no longer want to receive. If null, this actor will stop receiving input from all PlayerControllers."
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.PlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_628.EdGraphPin_111685"'
   End Object
   Begin Object Name="EdGraphPin_111269"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Actor Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
   End Object
   Begin Object Name="EdGraphPin_111268"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_722.EdGraphPin_112041"'
   End Object
   Begin Object Name="EdGraphPin_111267"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55825.EdGraphPin_111298"'
   End Object
   FunctionReference=(MemberName="DisableInput",bSelfContext=True)
   Pins(0)=EdGraphPin'EdGraphPin_111267'
   Pins(1)=EdGraphPin'EdGraphPin_111268'
   Pins(2)=EdGraphPin'EdGraphPin_111269'
   Pins(3)=EdGraphPin'EdGraphPin_111270'
   NodePosX=3248
   NodePosY=-192
   NodeGuid=D877D64B48B62C322B3549919697EF40
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55824"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111284"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111283"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111282"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111281"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111280"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111279"
   End Object
   Begin Object Name="EdGraphPin_111284"
      PinName="LatentInfo"
      PinToolTip="Latent Info
Latent Action Info Structure

The latent action."
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/Engine.LatentActionInfo')
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111283"
      PinName="Duration"
      PinToolTip="Duration
Float

length of delay."
      PinType=(PinCategory="float")
      DefaultValue="0.025"
      AutogeneratedDefaultValue="0.2"
   End Object
   Begin Object Name="EdGraphPin_111282"
      PinName="WorldContextObject"
      PinToolTip="World Context Object
Object Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/CoreUObject.Object')
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111281"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Kismet System Library Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.KismetSystemLibrary')
      DefaultObject=Default__KismetSystemLibrary
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111280"
      PinName="then"
      PinFriendlyName="Completed"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55825.EdGraphPin_111297"'
   End Object
   Begin Object Name="EdGraphPin_111279"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55821.EdGraphPin_111241"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/Engine.KismetSystemLibrary',MemberName="Delay")
   Pins(0)=EdGraphPin'EdGraphPin_111279'
   Pins(1)=EdGraphPin'EdGraphPin_111280'
   Pins(2)=EdGraphPin'EdGraphPin_111281'
   Pins(3)=EdGraphPin'EdGraphPin_111282'
   Pins(4)=EdGraphPin'EdGraphPin_111283'
   Pins(5)=EdGraphPin'EdGraphPin_111284'
   NodePosX=2752
   NodePosY=-176
   NodeGuid=0E55A7D44DB432EFFC6F2A988CF21137
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55825"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111301"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111300"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111299"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111298"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111297"
   End Object
   Begin Object Name="EdGraphPin_111301"
      PinName="bPressed"
      PinToolTip="Pressed
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="false"
      AutogeneratedDefaultValue="true"
   End Object
   Begin Object Name="EdGraphPin_111300"
      PinName="Key"
      PinToolTip="Key
Key Structure"
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/InputCore.InputCoreTypes:Key')
      DefaultValue="Five"
   End Object
   Begin Object Name="EdGraphPin_111299"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Base Player Controller Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.BasePlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_626.EdGraphPin_111679"'
   End Object
   Begin Object Name="EdGraphPin_111298"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55823.EdGraphPin_111267"'
   End Object
   Begin Object Name="EdGraphPin_111297"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55824.EdGraphPin_111280"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/ShooterGame.BasePlayerController',MemberName="SimulateInputKey")
   Pins(0)=EdGraphPin'EdGraphPin_111297'
   Pins(1)=EdGraphPin'EdGraphPin_111298'
   Pins(2)=EdGraphPin'EdGraphPin_111299'
   Pins(3)=EdGraphPin'EdGraphPin_111300'
   Pins(4)=EdGraphPin'EdGraphPin_111301'
   NodePosX=2992
   NodePosY=-192
   NodeGuid=9DB4C02A4D8E57750FFA19B733ACEA7F
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55826"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111316"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111315"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111314"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111313"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111312"
   End Object
   Begin Object Name="EdGraphPin_111316"
      PinName="bPressed"
      PinToolTip="Pressed
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="true"
      AutogeneratedDefaultValue="true"
   End Object
   Begin Object Name="EdGraphPin_111315"
      PinName="Key"
      PinToolTip="Key
Key Structure"
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/InputCore.InputCoreTypes:Key')
      DefaultValue="Four"
   End Object
   Begin Object Name="EdGraphPin_111314"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Base Player Controller Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.BasePlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_617.EdGraphPin_111655"'
   End Object
   Begin Object Name="EdGraphPin_111313"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55829.EdGraphPin_111351"'
   End Object
   Begin Object Name="EdGraphPin_111312"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55827.EdGraphPin_111328"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/ShooterGame.BasePlayerController',MemberName="SimulateInputKey")
   Pins(0)=EdGraphPin'EdGraphPin_111312'
   Pins(1)=EdGraphPin'EdGraphPin_111313'
   Pins(2)=EdGraphPin'EdGraphPin_111314'
   Pins(3)=EdGraphPin'EdGraphPin_111315'
   Pins(4)=EdGraphPin'EdGraphPin_111316'
   NodePosX=2528
   NodePosY=-432
   NodeGuid=0AEAC2154361756799E420B2D56E84A4
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55827"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111330"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111329"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111328"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111327"
   End Object
   Begin Object Name="EdGraphPin_111330"
      PinName="PlayerController"
      PinToolTip="Player Controller
Player Controller Reference

The PlayerController whose input events we want to receive."
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.PlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_576.EdGraphPin_110887"'
   End Object
   Begin Object Name="EdGraphPin_111329"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Actor Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
   End Object
   Begin Object Name="EdGraphPin_111328"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55826.EdGraphPin_111312"'
   End Object
   Begin Object Name="EdGraphPin_111327"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_IfThenElse_1588.EdGraphPin_111887"'
   End Object
   FunctionReference=(MemberName="EnableInput",bSelfContext=True)
   Pins(0)=EdGraphPin'EdGraphPin_111327'
   Pins(1)=EdGraphPin'EdGraphPin_111328'
   Pins(2)=EdGraphPin'EdGraphPin_111329'
   Pins(3)=EdGraphPin'EdGraphPin_111330'
   NodePosX=2320
   NodePosY=-448
   NodeGuid=64086AE543C834BDACD2E69F94F3068C
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55828"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111342"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111341"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111340"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111339"
   End Object
   Begin Object Name="EdGraphPin_111342"
      PinName="PlayerController"
      PinToolTip="Player Controller
Player Controller Reference

The PlayerController whose input events we no longer want to receive. If null, this actor will stop receiving input from all PlayerControllers."
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.PlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_621.EdGraphPin_111667"'
   End Object
   Begin Object Name="EdGraphPin_111341"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Actor Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
   End Object
   Begin Object Name="EdGraphPin_111340"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_722.EdGraphPin_112041"'
   End Object
   Begin Object Name="EdGraphPin_111339"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55830.EdGraphPin_111370"'
   End Object
   FunctionReference=(MemberName="DisableInput",bSelfContext=True)
   Pins(0)=EdGraphPin'EdGraphPin_111339'
   Pins(1)=EdGraphPin'EdGraphPin_111340'
   Pins(2)=EdGraphPin'EdGraphPin_111341'
   Pins(3)=EdGraphPin'EdGraphPin_111342'
   NodePosX=3248
   NodePosY=-432
   NodeGuid=E1DBD25C41CFAF82CEDC1388710773AE
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55829"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111356"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111355"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111354"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111353"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111352"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111351"
   End Object
   Begin Object Name="EdGraphPin_111356"
      PinName="LatentInfo"
      PinToolTip="Latent Info
Latent Action Info Structure

The latent action."
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/Engine.LatentActionInfo')
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111355"
      PinName="Duration"
      PinToolTip="Duration
Float

length of delay."
      PinType=(PinCategory="float")
      DefaultValue="0.025"
      AutogeneratedDefaultValue="0.2"
   End Object
   Begin Object Name="EdGraphPin_111354"
      PinName="WorldContextObject"
      PinToolTip="World Context Object
Object Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/CoreUObject.Object')
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111353"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Kismet System Library Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.KismetSystemLibrary')
      DefaultObject=Default__KismetSystemLibrary
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111352"
      PinName="then"
      PinFriendlyName="Completed"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55830.EdGraphPin_111369"'
   End Object
   Begin Object Name="EdGraphPin_111351"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55826.EdGraphPin_111313"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/Engine.KismetSystemLibrary',MemberName="Delay")
   Pins(0)=EdGraphPin'EdGraphPin_111351'
   Pins(1)=EdGraphPin'EdGraphPin_111352'
   Pins(2)=EdGraphPin'EdGraphPin_111353'
   Pins(3)=EdGraphPin'EdGraphPin_111354'
   Pins(4)=EdGraphPin'EdGraphPin_111355'
   Pins(5)=EdGraphPin'EdGraphPin_111356'
   NodePosX=2752
   NodePosY=-416
   NodeGuid=5B098ABB4FEA31BB3D3E92801C15F922
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55830"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111373"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111372"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111371"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111370"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111369"
   End Object
   Begin Object Name="EdGraphPin_111373"
      PinName="bPressed"
      PinToolTip="Pressed
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="false"
      AutogeneratedDefaultValue="true"
   End Object
   Begin Object Name="EdGraphPin_111372"
      PinName="Key"
      PinToolTip="Key
Key Structure"
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/InputCore.InputCoreTypes:Key')
      DefaultValue="Four"
   End Object
   Begin Object Name="EdGraphPin_111371"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Base Player Controller Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.BasePlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_619.EdGraphPin_111661"'
   End Object
   Begin Object Name="EdGraphPin_111370"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55828.EdGraphPin_111339"'
   End Object
   Begin Object Name="EdGraphPin_111369"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55829.EdGraphPin_111352"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/ShooterGame.BasePlayerController',MemberName="SimulateInputKey")
   Pins(0)=EdGraphPin'EdGraphPin_111369'
   Pins(1)=EdGraphPin'EdGraphPin_111370'
   Pins(2)=EdGraphPin'EdGraphPin_111371'
   Pins(3)=EdGraphPin'EdGraphPin_111372'
   Pins(4)=EdGraphPin'EdGraphPin_111373'
   NodePosX=2992
   NodePosY=-432
   NodeGuid=19DBA97249E985015544C1847E881284
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55831"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111388"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111387"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111386"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111385"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111384"
   End Object
   Begin Object Name="EdGraphPin_111388"
      PinName="bPressed"
      PinToolTip="Pressed
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="true"
      AutogeneratedDefaultValue="true"
   End Object
   Begin Object Name="EdGraphPin_111387"
      PinName="Key"
      PinToolTip="Key
Key Structure"
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/InputCore.InputCoreTypes:Key')
      DefaultValue="Three"
   End Object
   Begin Object Name="EdGraphPin_111386"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Base Player Controller Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.BasePlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_611.EdGraphPin_111637"'
   End Object
   Begin Object Name="EdGraphPin_111385"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55834.EdGraphPin_111423"'
   End Object
   Begin Object Name="EdGraphPin_111384"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55832.EdGraphPin_111400"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/ShooterGame.BasePlayerController',MemberName="SimulateInputKey")
   Pins(0)=EdGraphPin'EdGraphPin_111384'
   Pins(1)=EdGraphPin'EdGraphPin_111385'
   Pins(2)=EdGraphPin'EdGraphPin_111386'
   Pins(3)=EdGraphPin'EdGraphPin_111387'
   Pins(4)=EdGraphPin'EdGraphPin_111388'
   NodePosX=2528
   NodePosY=-688
   NodeGuid=C7E749B542CDB1C09171328DD61BB6BF
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55832"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111402"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111401"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111400"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111399"
   End Object
   Begin Object Name="EdGraphPin_111402"
      PinName="PlayerController"
      PinToolTip="Player Controller
Player Controller Reference

The PlayerController whose input events we want to receive."
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.PlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_578.EdGraphPin_110893"'
   End Object
   Begin Object Name="EdGraphPin_111401"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Actor Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
   End Object
   Begin Object Name="EdGraphPin_111400"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55831.EdGraphPin_111384"'
   End Object
   Begin Object Name="EdGraphPin_111399"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_IfThenElse_1586.EdGraphPin_111863"'
   End Object
   FunctionReference=(MemberName="EnableInput",bSelfContext=True)
   Pins(0)=EdGraphPin'EdGraphPin_111399'
   Pins(1)=EdGraphPin'EdGraphPin_111400'
   Pins(2)=EdGraphPin'EdGraphPin_111401'
   Pins(3)=EdGraphPin'EdGraphPin_111402'
   NodePosX=2320
   NodePosY=-704
   NodeGuid=253ECD3E4E73C913E316C3BA088C4AAC
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55833"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111414"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111413"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111412"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111411"
   End Object
   Begin Object Name="EdGraphPin_111414"
      PinName="PlayerController"
      PinToolTip="Player Controller
Player Controller Reference

The PlayerController whose input events we no longer want to receive. If null, this actor will stop receiving input from all PlayerControllers."
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.PlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_615.EdGraphPin_111649"'
   End Object
   Begin Object Name="EdGraphPin_111413"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Actor Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
   End Object
   Begin Object Name="EdGraphPin_111412"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_722.EdGraphPin_112041"'
   End Object
   Begin Object Name="EdGraphPin_111411"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55835.EdGraphPin_111442"'
   End Object
   FunctionReference=(MemberName="DisableInput",bSelfContext=True)
   Pins(0)=EdGraphPin'EdGraphPin_111411'
   Pins(1)=EdGraphPin'EdGraphPin_111412'
   Pins(2)=EdGraphPin'EdGraphPin_111413'
   Pins(3)=EdGraphPin'EdGraphPin_111414'
   NodePosX=3248
   NodePosY=-688
   NodeGuid=60547A5249A6B905615E65B1D9460129
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55834"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111428"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111427"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111426"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111425"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111424"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111423"
   End Object
   Begin Object Name="EdGraphPin_111428"
      PinName="LatentInfo"
      PinToolTip="Latent Info
Latent Action Info Structure

The latent action."
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/Engine.LatentActionInfo')
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111427"
      PinName="Duration"
      PinToolTip="Duration
Float

length of delay."
      PinType=(PinCategory="float")
      DefaultValue="0.025"
      AutogeneratedDefaultValue="0.2"
   End Object
   Begin Object Name="EdGraphPin_111426"
      PinName="WorldContextObject"
      PinToolTip="World Context Object
Object Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/CoreUObject.Object')
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111425"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Kismet System Library Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.KismetSystemLibrary')
      DefaultObject=Default__KismetSystemLibrary
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111424"
      PinName="then"
      PinFriendlyName="Completed"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55835.EdGraphPin_111441"'
   End Object
   Begin Object Name="EdGraphPin_111423"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55831.EdGraphPin_111385"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/Engine.KismetSystemLibrary',MemberName="Delay")
   Pins(0)=EdGraphPin'EdGraphPin_111423'
   Pins(1)=EdGraphPin'EdGraphPin_111424'
   Pins(2)=EdGraphPin'EdGraphPin_111425'
   Pins(3)=EdGraphPin'EdGraphPin_111426'
   Pins(4)=EdGraphPin'EdGraphPin_111427'
   Pins(5)=EdGraphPin'EdGraphPin_111428'
   NodePosX=2752
   NodePosY=-672
   NodeGuid=0A62F7214F8D53B80E4C5EABC5646060
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55835"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111445"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111444"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111443"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111442"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111441"
   End Object
   Begin Object Name="EdGraphPin_111445"
      PinName="bPressed"
      PinToolTip="Pressed
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="false"
      AutogeneratedDefaultValue="true"
   End Object
   Begin Object Name="EdGraphPin_111444"
      PinName="Key"
      PinToolTip="Key
Key Structure"
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/InputCore.InputCoreTypes:Key')
      DefaultValue="Three"
   End Object
   Begin Object Name="EdGraphPin_111443"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Base Player Controller Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.BasePlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_613.EdGraphPin_111643"'
   End Object
   Begin Object Name="EdGraphPin_111442"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55833.EdGraphPin_111411"'
   End Object
   Begin Object Name="EdGraphPin_111441"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55834.EdGraphPin_111424"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/ShooterGame.BasePlayerController',MemberName="SimulateInputKey")
   Pins(0)=EdGraphPin'EdGraphPin_111441'
   Pins(1)=EdGraphPin'EdGraphPin_111442'
   Pins(2)=EdGraphPin'EdGraphPin_111443'
   Pins(3)=EdGraphPin'EdGraphPin_111444'
   Pins(4)=EdGraphPin'EdGraphPin_111445'
   NodePosX=2992
   NodePosY=-688
   NodeGuid=6010A68841F81FB5AADFCF8E4A9400B2
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55836"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111460"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111459"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111458"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111457"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111456"
   End Object
   Begin Object Name="EdGraphPin_111460"
      PinName="bPressed"
      PinToolTip="Pressed
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="true"
      AutogeneratedDefaultValue="true"
   End Object
   Begin Object Name="EdGraphPin_111459"
      PinName="Key"
      PinToolTip="Key
Key Structure"
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/InputCore.InputCoreTypes:Key')
      DefaultValue="Two"
   End Object
   Begin Object Name="EdGraphPin_111458"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Base Player Controller Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.BasePlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_604.EdGraphPin_111619"'
   End Object
   Begin Object Name="EdGraphPin_111457"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55839.EdGraphPin_111495"'
   End Object
   Begin Object Name="EdGraphPin_111456"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55837.EdGraphPin_111472"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/ShooterGame.BasePlayerController',MemberName="SimulateInputKey")
   Pins(0)=EdGraphPin'EdGraphPin_111456'
   Pins(1)=EdGraphPin'EdGraphPin_111457'
   Pins(2)=EdGraphPin'EdGraphPin_111458'
   Pins(3)=EdGraphPin'EdGraphPin_111459'
   Pins(4)=EdGraphPin'EdGraphPin_111460'
   NodePosX=2528
   NodePosY=-960
   NodeGuid=B8A3B5394B8CBFF79F01819DBE63BF70
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55837"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111474"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111473"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111472"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111471"
   End Object
   Begin Object Name="EdGraphPin_111474"
      PinName="PlayerController"
      PinToolTip="Player Controller
Player Controller Reference

The PlayerController whose input events we want to receive."
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.PlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_580.EdGraphPin_110899"'
   End Object
   Begin Object Name="EdGraphPin_111473"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Actor Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
   End Object
   Begin Object Name="EdGraphPin_111472"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55836.EdGraphPin_111456"'
   End Object
   Begin Object Name="EdGraphPin_111471"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_IfThenElse_1584.EdGraphPin_111839"'
   End Object
   FunctionReference=(MemberName="EnableInput",bSelfContext=True)
   Pins(0)=EdGraphPin'EdGraphPin_111471'
   Pins(1)=EdGraphPin'EdGraphPin_111472'
   Pins(2)=EdGraphPin'EdGraphPin_111473'
   Pins(3)=EdGraphPin'EdGraphPin_111474'
   NodePosX=2320
   NodePosY=-976
   NodeGuid=FF40B1C547121A7DFEFADA9EF956FE4D
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55838"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111486"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111485"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111484"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111483"
   End Object
   Begin Object Name="EdGraphPin_111486"
      PinName="PlayerController"
      PinToolTip="Player Controller
Player Controller Reference

The PlayerController whose input events we no longer want to receive. If null, this actor will stop receiving input from all PlayerControllers."
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.PlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_609.EdGraphPin_111631"'
   End Object
   Begin Object Name="EdGraphPin_111485"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Actor Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
   End Object
   Begin Object Name="EdGraphPin_111484"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_722.EdGraphPin_112041"'
   End Object
   Begin Object Name="EdGraphPin_111483"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55840.EdGraphPin_111514"'
   End Object
   FunctionReference=(MemberName="DisableInput",bSelfContext=True)
   Pins(0)=EdGraphPin'EdGraphPin_111483'
   Pins(1)=EdGraphPin'EdGraphPin_111484'
   Pins(2)=EdGraphPin'EdGraphPin_111485'
   Pins(3)=EdGraphPin'EdGraphPin_111486'
   NodePosX=3248
   NodePosY=-960
   NodeGuid=B1077109438EE0E4A100F49D93D141B7
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55839"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111500"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111499"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111498"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111497"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111496"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111495"
   End Object
   Begin Object Name="EdGraphPin_111500"
      PinName="LatentInfo"
      PinToolTip="Latent Info
Latent Action Info Structure

The latent action."
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/Engine.LatentActionInfo')
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111499"
      PinName="Duration"
      PinToolTip="Duration
Float

length of delay."
      PinType=(PinCategory="float")
      DefaultValue="0.025"
      AutogeneratedDefaultValue="0.2"
   End Object
   Begin Object Name="EdGraphPin_111498"
      PinName="WorldContextObject"
      PinToolTip="World Context Object
Object Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/CoreUObject.Object')
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111497"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Kismet System Library Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.KismetSystemLibrary')
      DefaultObject=Default__KismetSystemLibrary
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111496"
      PinName="then"
      PinFriendlyName="Completed"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55840.EdGraphPin_111513"'
   End Object
   Begin Object Name="EdGraphPin_111495"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55836.EdGraphPin_111457"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/Engine.KismetSystemLibrary',MemberName="Delay")
   Pins(0)=EdGraphPin'EdGraphPin_111495'
   Pins(1)=EdGraphPin'EdGraphPin_111496'
   Pins(2)=EdGraphPin'EdGraphPin_111497'
   Pins(3)=EdGraphPin'EdGraphPin_111498'
   Pins(4)=EdGraphPin'EdGraphPin_111499'
   Pins(5)=EdGraphPin'EdGraphPin_111500'
   NodePosX=2752
   NodePosY=-944
   NodeGuid=52AA86B247F31FA271A567ABCDCA7748
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_55840"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111517"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111516"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111515"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111514"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111513"
   End Object
   Begin Object Name="EdGraphPin_111517"
      PinName="bPressed"
      PinToolTip="Pressed
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="false"
      AutogeneratedDefaultValue="true"
   End Object
   Begin Object Name="EdGraphPin_111516"
      PinName="Key"
      PinToolTip="Key
Key Structure"
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/InputCore.InputCoreTypes:Key')
      DefaultValue="Two"
   End Object
   Begin Object Name="EdGraphPin_111515"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Base Player Controller Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.BasePlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_607.EdGraphPin_111625"'
   End Object
   Begin Object Name="EdGraphPin_111514"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55838.EdGraphPin_111483"'
   End Object
   Begin Object Name="EdGraphPin_111513"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55839.EdGraphPin_111496"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/ShooterGame.BasePlayerController',MemberName="SimulateInputKey")
   Pins(0)=EdGraphPin'EdGraphPin_111513'
   Pins(1)=EdGraphPin'EdGraphPin_111514'
   Pins(2)=EdGraphPin'EdGraphPin_111515'
   Pins(3)=EdGraphPin'EdGraphPin_111516'
   Pins(4)=EdGraphPin'EdGraphPin_111517'
   NodePosX=2992
   NodePosY=-960
   NodeGuid=E20A9A6345AD5AE73FC9CDBCA2E8FF25
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_36501"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111532"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111531"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111530"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111529"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111528"
   End Object
   Begin Object Name="EdGraphPin_111532"
      PinName="bPressed"
      PinToolTip="Pressed
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="true"
      AutogeneratedDefaultValue="true"
   End Object
   Begin Object Name="EdGraphPin_111531"
      PinName="Key"
      PinToolTip="Key
Key Structure"
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/InputCore.InputCoreTypes:Key')
      DefaultValue="One"
   End Object
   Begin Object Name="EdGraphPin_111530"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Base Player Controller Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.BasePlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_598.EdGraphPin_111601"'
   End Object
   Begin Object Name="EdGraphPin_111529"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_36500.EdGraphPin_111567"'
   End Object
   Begin Object Name="EdGraphPin_111528"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_31984.EdGraphPin_111544"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/ShooterGame.BasePlayerController',MemberName="SimulateInputKey")
   Pins(0)=EdGraphPin'EdGraphPin_111528'
   Pins(1)=EdGraphPin'EdGraphPin_111529'
   Pins(2)=EdGraphPin'EdGraphPin_111530'
   Pins(3)=EdGraphPin'EdGraphPin_111531'
   Pins(4)=EdGraphPin'EdGraphPin_111532'
   NodePosX=2528
   NodePosY=-1216
   NodeGuid=03465CDE497F0CEF13C30C8F7E922C81
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_31984"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111546"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111545"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111544"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111543"
   End Object
   Begin Object Name="EdGraphPin_111546"
      PinName="PlayerController"
      PinToolTip="Player Controller
Player Controller Reference

The PlayerController whose input events we want to receive."
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.PlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_582.EdGraphPin_110905"'
   End Object
   Begin Object Name="EdGraphPin_111545"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Actor Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
   End Object
   Begin Object Name="EdGraphPin_111544"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_36501.EdGraphPin_111528"'
   End Object
   Begin Object Name="EdGraphPin_111543"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_IfThenElse_1582.EdGraphPin_111809"'
   End Object
   FunctionReference=(MemberName="EnableInput",bSelfContext=True)
   Pins(0)=EdGraphPin'EdGraphPin_111543'
   Pins(1)=EdGraphPin'EdGraphPin_111544'
   Pins(2)=EdGraphPin'EdGraphPin_111545'
   Pins(3)=EdGraphPin'EdGraphPin_111546'
   NodePosX=2320
   NodePosY=-1232
   NodeGuid=4B9B1ECF45A73C8C00135CA5218098BB
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_32082"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111558"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111557"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111556"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111555"
   End Object
   Begin Object Name="EdGraphPin_111558"
      PinName="PlayerController"
      PinToolTip="Player Controller
Player Controller Reference

The PlayerController whose input events we no longer want to receive. If null, this actor will stop receiving input from all PlayerControllers."
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.PlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_602.EdGraphPin_111613"'
   End Object
   Begin Object Name="EdGraphPin_111557"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Actor Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.Actor')
   End Object
   Begin Object Name="EdGraphPin_111556"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_722.EdGraphPin_112041"'
   End Object
   Begin Object Name="EdGraphPin_111555"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_30855.EdGraphPin_111586"'
   End Object
   FunctionReference=(MemberName="DisableInput",bSelfContext=True)
   Pins(0)=EdGraphPin'EdGraphPin_111555'
   Pins(1)=EdGraphPin'EdGraphPin_111556'
   Pins(2)=EdGraphPin'EdGraphPin_111557'
   Pins(3)=EdGraphPin'EdGraphPin_111558'
   NodePosX=3248
   NodePosY=-1216
   NodeGuid=2375F46A4D0CF00D912AE6B8DCA90028
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_36500"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111572"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111571"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111570"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111569"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111568"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111567"
   End Object
   Begin Object Name="EdGraphPin_111572"
      PinName="LatentInfo"
      PinToolTip="Latent Info
Latent Action Info Structure

The latent action."
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/Engine.LatentActionInfo')
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111571"
      PinName="Duration"
      PinToolTip="Duration
Float

length of delay."
      PinType=(PinCategory="float")
      DefaultValue="0.025"
      AutogeneratedDefaultValue="0.2"
   End Object
   Begin Object Name="EdGraphPin_111570"
      PinName="WorldContextObject"
      PinToolTip="World Context Object
Object Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/CoreUObject.Object')
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111569"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Kismet System Library Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/Engine.KismetSystemLibrary')
      DefaultObject=Default__KismetSystemLibrary
      bHidden=True
   End Object
   Begin Object Name="EdGraphPin_111568"
      PinName="then"
      PinFriendlyName="Completed"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_30855.EdGraphPin_111585"'
   End Object
   Begin Object Name="EdGraphPin_111567"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_36501.EdGraphPin_111529"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/Engine.KismetSystemLibrary',MemberName="Delay")
   Pins(0)=EdGraphPin'EdGraphPin_111567'
   Pins(1)=EdGraphPin'EdGraphPin_111568'
   Pins(2)=EdGraphPin'EdGraphPin_111569'
   Pins(3)=EdGraphPin'EdGraphPin_111570'
   Pins(4)=EdGraphPin'EdGraphPin_111571'
   Pins(5)=EdGraphPin'EdGraphPin_111572'
   NodePosX=2752
   NodePosY=-1200
   NodeGuid=12DCD0214B04A0F9E13547812AA913C8
End Object
Begin Object Class=K2Node_CallFunction Name="K2Node_CallFunction_30855"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111589"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111588"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111587"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111586"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111585"
   End Object
   Begin Object Name="EdGraphPin_111589"
      PinName="bPressed"
      PinToolTip="Pressed
Boolean"
      PinType=(PinCategory="bool")
      DefaultValue="false"
      AutogeneratedDefaultValue="true"
   End Object
   Begin Object Name="EdGraphPin_111588"
      PinName="Key"
      PinToolTip="Key
Key Structure"
      PinType=(PinCategory="struct",PinSubCategoryObject=ScriptStruct'/Script/InputCore.InputCoreTypes:Key')
      DefaultValue="One"
   End Object
   Begin Object Name="EdGraphPin_111587"
      PinName="self"
      PinFriendlyName="Target"
      PinToolTip="Target
Base Player Controller Reference"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.BasePlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_600.EdGraphPin_111607"'
   End Object
   Begin Object Name="EdGraphPin_111586"
      PinName="then"
      Direction=EGPD_Output
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_32082.EdGraphPin_111555"'
   End Object
   Begin Object Name="EdGraphPin_111585"
      PinName="execute"
      PinType=(PinCategory="exec")
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_36500.EdGraphPin_111568"'
   End Object
   FunctionReference=(MemberParentClass=Class'/Script/ShooterGame.BasePlayerController',MemberName="SimulateInputKey")
   Pins(0)=EdGraphPin'EdGraphPin_111585'
   Pins(1)=EdGraphPin'EdGraphPin_111586'
   Pins(2)=EdGraphPin'EdGraphPin_111587'
   Pins(3)=EdGraphPin'EdGraphPin_111588'
   Pins(4)=EdGraphPin'EdGraphPin_111589'
   NodePosX=2992
   NodePosY=-1216
   NodeGuid=ED6BB93C476C9A6D0E188FBAECFB0B7B
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_598"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111601"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111600"
   End Object
   Begin Object Name="EdGraphPin_111601"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_36501.EdGraphPin_111530"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_600.EdGraphPin_111606"'
   End Object
   Begin Object Name="EdGraphPin_111600"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_582.EdGraphPin_110905"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111600'
   Pins(1)=EdGraphPin'EdGraphPin_111601'
   NodePosX=2480
   NodePosY=-1056
   NodeGuid=707174034B416963199C8EBD5D67B811
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_600"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111607"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111606"
   End Object
   Begin Object Name="EdGraphPin_111607"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_30855.EdGraphPin_111587"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_602.EdGraphPin_111612"'
   End Object
   Begin Object Name="EdGraphPin_111606"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_598.EdGraphPin_111601"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111606'
   Pins(1)=EdGraphPin'EdGraphPin_111607'
   NodePosX=2944
   NodePosY=-1056
   NodeGuid=B697C80F48EC36D503CEB8A341B80B35
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_602"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111613"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111612"
   End Object
   Begin Object Name="EdGraphPin_111613"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_32082.EdGraphPin_111558"'
   End Object
   Begin Object Name="EdGraphPin_111612"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_600.EdGraphPin_111607"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111612'
   Pins(1)=EdGraphPin'EdGraphPin_111613'
   NodePosX=3216
   NodePosY=-1056
   NodeGuid=8BE91CCD4140DB3348FF23BF57655F45
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_604"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111619"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111618"
   End Object
   Begin Object Name="EdGraphPin_111619"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55836.EdGraphPin_111458"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_607.EdGraphPin_111624"'
   End Object
   Begin Object Name="EdGraphPin_111618"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_580.EdGraphPin_110899"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111618'
   Pins(1)=EdGraphPin'EdGraphPin_111619'
   NodePosX=2480
   NodePosY=-800
   NodeGuid=C04F649E4ACBA7F20F2AFB81370E7FD9
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_607"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111625"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111624"
   End Object
   Begin Object Name="EdGraphPin_111625"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55840.EdGraphPin_111515"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_609.EdGraphPin_111630"'
   End Object
   Begin Object Name="EdGraphPin_111624"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_604.EdGraphPin_111619"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111624'
   Pins(1)=EdGraphPin'EdGraphPin_111625'
   NodePosX=2944
   NodePosY=-800
   NodeGuid=5308E8BC49E78FC21FF49CA18E3DCB18
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_609"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111631"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111630"
   End Object
   Begin Object Name="EdGraphPin_111631"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55838.EdGraphPin_111486"'
   End Object
   Begin Object Name="EdGraphPin_111630"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_607.EdGraphPin_111625"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111630'
   Pins(1)=EdGraphPin'EdGraphPin_111631'
   NodePosX=3216
   NodePosY=-800
   NodeGuid=D4ED4C0844F4BD2C50D36687C4AE39B2
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_611"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111637"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111636"
   End Object
   Begin Object Name="EdGraphPin_111637"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55831.EdGraphPin_111386"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_613.EdGraphPin_111642"'
   End Object
   Begin Object Name="EdGraphPin_111636"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_578.EdGraphPin_110893"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111636'
   Pins(1)=EdGraphPin'EdGraphPin_111637'
   NodePosX=2480
   NodePosY=-512
   NodeGuid=E70B32194F31FE59E1D651A6BE2B0DE2
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_613"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111643"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111642"
   End Object
   Begin Object Name="EdGraphPin_111643"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55835.EdGraphPin_111443"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_615.EdGraphPin_111648"'
   End Object
   Begin Object Name="EdGraphPin_111642"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_611.EdGraphPin_111637"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111642'
   Pins(1)=EdGraphPin'EdGraphPin_111643'
   NodePosX=2944
   NodePosY=-512
   NodeGuid=9368986A4F6C2EDFAA8BF0BD56C80764
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_615"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111649"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111648"
   End Object
   Begin Object Name="EdGraphPin_111649"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55833.EdGraphPin_111414"'
   End Object
   Begin Object Name="EdGraphPin_111648"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_613.EdGraphPin_111643"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111648'
   Pins(1)=EdGraphPin'EdGraphPin_111649'
   NodePosX=3216
   NodePosY=-512
   NodeGuid=213B6D5F4587FC713C3FFDB2F69AFEC7
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_617"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111655"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111654"
   End Object
   Begin Object Name="EdGraphPin_111655"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55826.EdGraphPin_111314"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_619.EdGraphPin_111660"'
   End Object
   Begin Object Name="EdGraphPin_111654"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_576.EdGraphPin_110887"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111654'
   Pins(1)=EdGraphPin'EdGraphPin_111655'
   NodePosX=2480
   NodePosY=-272
   NodeGuid=38D377184DB443AF8F3900BB59784E27
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_619"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111661"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111660"
   End Object
   Begin Object Name="EdGraphPin_111661"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55830.EdGraphPin_111371"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_621.EdGraphPin_111666"'
   End Object
   Begin Object Name="EdGraphPin_111660"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_617.EdGraphPin_111655"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111660'
   Pins(1)=EdGraphPin'EdGraphPin_111661'
   NodePosX=2944
   NodePosY=-272
   NodeGuid=43E2086540247BF8401194B98E731178
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_621"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111667"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111666"
   End Object
   Begin Object Name="EdGraphPin_111667"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55828.EdGraphPin_111342"'
   End Object
   Begin Object Name="EdGraphPin_111666"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_619.EdGraphPin_111661"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111666'
   Pins(1)=EdGraphPin'EdGraphPin_111667'
   NodePosX=3216
   NodePosY=-272
   NodeGuid=BA3998E24A714C5117B0A0BFF865D472
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_624"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111673"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111672"
   End Object
   Begin Object Name="EdGraphPin_111673"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55821.EdGraphPin_111242"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_626.EdGraphPin_111678"'
   End Object
   Begin Object Name="EdGraphPin_111672"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_574.EdGraphPin_110881"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111672'
   Pins(1)=EdGraphPin'EdGraphPin_111673'
   NodePosX=2464
   NodePosY=-32
   NodeGuid=6AB553E74953BE5B85BDBEA4A3ACEB08
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_626"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111679"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111678"
   End Object
   Begin Object Name="EdGraphPin_111679"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55825.EdGraphPin_111299"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_628.EdGraphPin_111684"'
   End Object
   Begin Object Name="EdGraphPin_111678"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_624.EdGraphPin_111673"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111678'
   Pins(1)=EdGraphPin'EdGraphPin_111679'
   NodePosX=2944
   NodePosY=-32
   NodeGuid=E186F2F940850B8273519EB2557BE36E
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_628"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111685"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111684"
   End Object
   Begin Object Name="EdGraphPin_111685"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55823.EdGraphPin_111270"'
   End Object
   Begin Object Name="EdGraphPin_111684"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_626.EdGraphPin_111679"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111684'
   Pins(1)=EdGraphPin'EdGraphPin_111685'
   NodePosX=3216
   NodePosY=-32
   NodeGuid=4C86C8194C90007359AC489DC3AA39F5
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_630"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111691"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111690"
   End Object
   Begin Object Name="EdGraphPin_111691"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55817.EdGraphPin_111186"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_632.EdGraphPin_111696"'
   End Object
   Begin Object Name="EdGraphPin_111690"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_570.EdGraphPin_110875"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111690'
   Pins(1)=EdGraphPin'EdGraphPin_111691'
   NodePosX=2224
   NodePosY=192
   NodeGuid=ED485C1E4D776FE228E1A88C2CB3D39D
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_632"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111697"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111696"
   End Object
   Begin Object Name="EdGraphPin_111697"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55816.EdGraphPin_111170"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_634.EdGraphPin_111702"'
   End Object
   Begin Object Name="EdGraphPin_111696"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_630.EdGraphPin_111691"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111696'
   Pins(1)=EdGraphPin'EdGraphPin_111697'
   NodePosX=2480
   NodePosY=192
   NodeGuid=B295464E47C9299C1E5345A29BBD8097
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_634"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111703"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111702"
   End Object
   Begin Object Name="EdGraphPin_111703"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55820.EdGraphPin_111227"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_636.EdGraphPin_111708"'
   End Object
   Begin Object Name="EdGraphPin_111702"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_632.EdGraphPin_111697"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111702'
   Pins(1)=EdGraphPin'EdGraphPin_111703'
   NodePosX=2944
   NodePosY=192
   NodeGuid=C6C3A3B84357C34909D5348913C4F661
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_636"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111709"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111708"
   End Object
   Begin Object Name="EdGraphPin_111709"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55818.EdGraphPin_111198"'
   End Object
   Begin Object Name="EdGraphPin_111708"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_634.EdGraphPin_111703"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111708'
   Pins(1)=EdGraphPin'EdGraphPin_111709'
   NodePosX=3216
   NodePosY=192
   NodeGuid=71D85155484445387A6EF3A758F90AA0
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_638"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111715"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111714"
   End Object
   Begin Object Name="EdGraphPin_111715"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55811.EdGraphPin_111098"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_640.EdGraphPin_111720"'
   End Object
   Begin Object Name="EdGraphPin_111714"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_584.EdGraphPin_110911"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111714'
   Pins(1)=EdGraphPin'EdGraphPin_111715'
   NodePosX=2480
   NodePosY=432
   NodeGuid=37CEE18449476E9B6C520CAF9D1F6FAD
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_640"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111721"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111720"
   End Object
   Begin Object Name="EdGraphPin_111721"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55815.EdGraphPin_111155"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_642.EdGraphPin_111726"'
   End Object
   Begin Object Name="EdGraphPin_111720"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_638.EdGraphPin_111715"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111720'
   Pins(1)=EdGraphPin'EdGraphPin_111721'
   NodePosX=2944
   NodePosY=432
   NodeGuid=0A2011C64EE6BABF03DE6C85DE37187D
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_642"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111727"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111726"
   End Object
   Begin Object Name="EdGraphPin_111727"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55813.EdGraphPin_111126"'
   End Object
   Begin Object Name="EdGraphPin_111726"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_640.EdGraphPin_111721"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111726'
   Pins(1)=EdGraphPin'EdGraphPin_111727'
   NodePosX=3216
   NodePosY=432
   NodeGuid=DBE95CC841D6C10C2DE43C9AA65390B7
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_644"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111733"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111732"
   End Object
   Begin Object Name="EdGraphPin_111733"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55806.EdGraphPin_111026"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_646.EdGraphPin_111738"'
   End Object
   Begin Object Name="EdGraphPin_111732"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_586.EdGraphPin_110917"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111732'
   Pins(1)=EdGraphPin'EdGraphPin_111733'
   NodePosX=2480
   NodePosY=672
   NodeGuid=86A07081457E86C248C3C9ABFC17360A
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_646"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111739"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111738"
   End Object
   Begin Object Name="EdGraphPin_111739"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55810.EdGraphPin_111083"'
      LinkedTo(1)=EdGraphPin'"K2Node_Knot_648.EdGraphPin_111744"'
   End Object
   Begin Object Name="EdGraphPin_111738"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_644.EdGraphPin_111733"'
      bDefaultValueIsIgnored=True
   End Object
   Pins(0)=EdGraphPin'EdGraphPin_111738'
   Pins(1)=EdGraphPin'EdGraphPin_111739'
   NodePosX=2944
   NodePosY=672
   NodeGuid=E0CF60DB499593F07C2A21B8D259D6C0
End Object
Begin Object Class=K2Node_Knot Name="K2Node_Knot_648"
   Begin Object Class=EdGraphPin Name="EdGraphPin_111745"
   End Object
   Begin Object Class=EdGraphPin Name="EdGraphPin_111744"
   End Object
   Begin Object Name="EdGraphPin_111745"
      PinName="OutputPin"
      Direction=EGPD_Output
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_CallFunction_55808.EdGraphPin_111054"'
   End Object
   Begin Object Name="EdGraphPin_111744"
      PinName="InputPin"
      PinType=(PinCategory="object",PinSubCategoryObject=Class'/Script/ShooterGame.ShooterPlayerController')
      LinkedTo(0)=EdGraphPin'"K2Node_Knot_ (post truncated)

The ability to move armor,saddles, stuff with quality stats to other inventories without losing the quality stats.