Arghanion's Puzzlebox - [FREE] Planet Project for Unreal Engine 5.3+

We have an epic freebie for you - FREE Procedural Planet for Unreal Engine 5.3 and 5.4.

Combine it with the Procedural Planet Creator and Asteroid Field Library for an amazing setup!

💢Render Link

💢How to Use - Tutorial

The project comes with many features tailored for beginners and seasoned veterans alike. Start creating space scenes with a few button presses.This project also features a fully dynamic Orbit system so that you can have loads of planets rotating around each other.

The Nasa Library provides all Earth and Moon textures. I created the Custom Planet and planet textures, as well as the entire Unreal Engine Project Blueprint

Overview

  • Drag & Drop Solution

  • Light Reactive Atmosphere and Clouds

  • Night Time city lights

  • Planet Orbit System

Feature Breakdown

  • Blueprint Planet

    • Control all settings in the Blueprint

    • Interactive parameters for Color, Cloud, and Planet Rotation

    • Self Axis Rotation

    • Orbit Axis Rotation

  • Volumetric Clouds

  • Volumetric Atmosphere

  • Custom Atmosphere

  • Custom High Poly Planet

  • 8k Textures

  • 16k Star Dome

  • Custom Planet Gravity for Unreal Engine 5.4

When im trying to run the level it crashes my unreal engine i have no idea why though

Sorry - just saw this comment.
Is it resolved?

Please join my Discord Server if you need help directly - Arghanion's Puzzlebox

me too why?

1 Like

Sorry - just saw this comment. Were you able to get it opened?
If not, please consider entering my Discord server so I can help you there.

I am having the same issue, it crashes out every time i try to open the level.

I have increased my streaming pool size and also my page file size which i had hoped would fix the issue but no. Any Suggestions? Please don’t ask me to join a bloody discord group

This is amazing but I have a problem! When I open the level everything is fine! But if I crate a new level and put a cube or any mesh to set as center of orbit or even a duplicate of the planet, it doesnt orbit around anymore, instead it moves closer and closer to the planet until 0,0,0 :frowning: Only in the original level it works. Other thing, wouldn’t be better to have the sky dome separate and only planets as blueprints? Can be separate or this would brake the system? Thanx! Grate work!