Are we going to get iOS SceneTexture support at some point?

hey guys,

I would really love to make a few custom post process materials, but without the option for the SceneTexture for at least the colour, it makes it impossible. I read that Apple devices have supported the required buffer fetch(es) for a while, so I was wondering why we don’t have access to that? And if there is a plan to support it with Metal being integrated, do we have some kind of ETA?

Thanks folks, keep up the good work!

poking this thread. Does anyone at Epic have an answer? Thanks!


Just read your post. May be there is some ETA but I am not sure about it. Hope someone experienced answer to this post. :slight_smile: