I did this research years ago, and I was curious to see how things are today.
Currently, I’ve “discovered” these projects:
UnrealEnginePython: GitHub - 20tab/UnrealEnginePython: Embed Python in Unreal Engine 4
But as far as I can see, none of them are really suitable for real game development.
**SkookumScript **seems almost abandoned, there is not even a UE 4.25 version.
Pretty much the same for UnrealEnginePython, which was kind of abandoned when Epic Games decided to implement they’re own Python “thing”, but sadly it only works for in-editor stuff.
**UnrealJS **seems actually promesing, but it doesn’t have 4.25 support neither.
What are your thoughts in this regard? Do you actually know of any developer that uses any of these? Do you know any other plugins or solutions for the mid-layer language problem?
I truly think that the main thing that Unreal Engine is missing is a mid-layer scripting language. It would speed up development A LOT!