Are there any ways to do sweep or collision with rotating collision boxes without physics?

Context this is UE 5.6. And if you ever use a collision box you notice movement will have collision but if your box is long and your rotate it it will clip into the wall.

In all the set rotation function, they either missing the sweep parameter or they do have the sweep parameter but have a description when you hover saying ‘sweep is not avaliable for rotation’.

I’m asking if there is some code way to do it or a free or paid plugin I can use? I could use physics but prefer not to as reduce performance cost and have to modify some things to accomdate it.

Current idea I’m brain storming is thikning that maybe is there some way to have collision box rotate and if collide will snap the rotation of the collision box to be barely touching the surface.