I try to create a animation but I do not know how to create a frame key.Are there are some animation tutorials for newbie
You will need to make sure the “Auto Key” check box is checked. Then all you will need to do is click and/or drag on the animation time line. This will create your key frames.
thank you very much. maybe my version have some bugs.
that is I need to modify the widget’s property number in the first time than it will be added in animation time line.
I downloaded source code form three days ago in github release page.
Unreal Engine 4.5.0 Preview
UnrealBot UnrealBot released this 3 days ago · 204 commits to 4.4 since this release
Documentation around the animation system would be awesome. I can’t seem to do anything other than key framing. No easing or curves editing that I can find but perhaps I’m just missing something.
There are no official tutorials specifically targeting animation for UMGs at this moment. When you are making animations key framing is currently the only way to set the animations(no curve editor). You can try adding/subtacting frames closer or further away to smooth out your animations to achieve your desired results.
Does it can use tween animation to automatic creating the animations
The editor will blend the animations if you are changing color or moving things around in UMG using the animation timeline.
Had the same problem that . Moving an element by mosue for example did not add any keyframe, I had to modify its value textually in the detail field.
I was able to reproduce this issue on our end. I have written up a report ( UE-964) and I have submitted it to the developers for further consideration. I will provide updates with any pertinent information as it becomes available. Thank you for your information and time.
thank you very much