Are there any tutorials on interactive thick smoke?

I want part of my world to be filled with a thick cloud of smoke, the kind you would see in a burning building. The player should still be able to see about 2/3 meters in front of him and the smoke should move when the player interacts with it. I have searched for tutorials on Youtube but non of them are what I’m looking for. I’m new to Unreal Engine so any help is appreciated!

Are you thinking about something like this: Elias Wick | Fog?
Or are you thinking about something completely dynamic, and fluid like this: FluidNinja VFX Tools 1.6 - Volume Smoke - YouTube?

@Tasty01, welcome to the forums!
I used this one a while back to help me get started on smoke, hope it helps you the same:

Other than that, there are a bunch of plugins, both free and paid, that can help you delve into the topic a bit more.
I hope this helps!
-Zen