I’m am currently working on a custom gun in blender and I have successfully imported the skeletal mesh and the animations into UE4. I am looking for a comprehensible guide to help me hook up everything and get the gun working in UE4. If you have any in mind please leave a comment.
You may want to take a look at the First Person Shooter Tutorial featured here:A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums
It goes into a lot of detail about creating a First Person Shooter from scratch. Please let me know if this helps.
^ Is there any blueprint tuto for that ?