Are there any registered architects on Twinmotion’s Development Team ?

Curios if there are any architects on the Twinmotion Development team ? While TM is just ok for architectural design and rendering , it still seems like it is lacking a response to real architectural visualization profession needs and features still seeming more like a game engine renderer than a full arch-viz solution. I guess if you are a Revit user it works ok but what about those of us who do not wish to enrich Autodesk’s fortune and monopoly?

TM ‘s native assets still lack real items that architect’s can use in their day to day work. I can’t remember the time I ever needed six different types of confetti but I do always run into the need for things like accurate windows, facade parts, and other assets without all the Megascans dirt, deterioration, and grunge.

And truthfully, the Parallax windows are an interesting concept…but really, most architects do not just stop at the exterior skin of a building, plastering up pictures of pseudo generic interiors from the Parallax windows on the project but rather show their design integrity from the exterior to the interior. I found it a lot quicker just to model the main features of the interior and add some key interior lighting and textures and a few assets than to go through the steps required to make the interior with a custom Parallax texture.

It would also be nice to have animated fire that actually fits in an architectural fireplace instead of a fire asset for battles and explosions like the current TM fire assets. And lets not even get started on the freaky zombie-like characters.

Am I the only one who has this opinion ? Sure TM is free and very thankful for that being on a very limited income. However it seems TM is still trying to figure out which direction it is headed. Wondering whether the next release will focus more on realistic needs or bring us more confetti.