I’m trying to generate data (like a lot of it) out of an array of integer values and I’m trying to save as much memory as I could. Its max values are just of an unsigned nibble which is 15. Been searching if i can make a nibble (the 4-bit sized data) out of integer. Does unreal have such thing? Maybe I’m just bad at google searches but yes haven’t found any answer yet. Btw just starting on c++ UE4. Thanks!