Hello there! I’m using Data Layers in my island and stored some actors at runtime in them. I want to ignore them from the Prop-O-Matic Ignored Prop list field but once I add them I get a references an actor in a different set of runtime data layers uefn
error preventing me so from getting them ignored from the prop gun. Is that a normal behavior? Are some arrays from some devices use data layers as technique to store asset? If so we should have a mention or UEFN prevent them from being added. I’m confused. If someone could explain me I’d be happy to know!