Are not there Decal Blend Modes on UE 5 anymore?

Bug on the subject was marked closed by design.

Anyone have any clue what’s going to replace some of the missing blend modes, like stain/translucent/emissive? We really need to support both deferred and non-deferred decals in the VFX world, unless there’s some overhaul in getting deferred ones to support other translucent materials, or work with the world normal hack for fixing projection streaking…

Or maybe they just collapsed all the DBuffer modes into the base translucent blend mode, and rolled the other modes into their respective base modes (Additive, Modulate, etc.)?

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