Hey all, i was messing around with the Mover plugin, wanting to use it for a personal project (Star Fox Like) and ran into an unexpected error. not sure if its the engine, or if im just missing a check box or doing it the wrong way.
I made a blueprint, parent is object class, and added the movement settings interface to have it show up in the drop down list in the Mover Component. based on looking at the legacy shared settings and Stance settings class header files.
I then made a dummy pawn added the mover comp, went and added the move mode/shared settings class and compiled. it gives out an error
Movement mode on None, mapped as Flying, is missing its desired SharedSettingsClass B_Base_SharedSettings_C. You may need to save the asset and/or recompile.
the one float variable shows up in the list, so im not quite sure what the issue is?
dummy test Pawn
Shared Settings BP