Are better video texture controls in future implementation plans?

Hi,

I work for a major electronics corporation that recently acquired a Twinmotion license for my use in our visualization projects and we are very eager for new and better video texture controls.

I mainly design locations that will receive LED panels of all types and sizes. In that context, being able to have the following features would be absolutely game changer:

MAJOR NEW VIDEO TEXTURE FEATURES:

  1. Video Texture Blending Modes: we have products like transparent LED films that are installed by gluing the product to glass facades. This product allows the glass to keep it´s transparency while also displaying video information from the LEDs. So being able to blend the video texture with other textures beneath it would be fantastic. We are missing this a lot;
  2. Video Texture Alpha Masks: in the same direction, our products have different resolutions — meaning that LEDs in each type of LED panel are differently spaced between each other — and the most practical way to represent these resolutions is to use dotted grids with transparency (alphas) in files like PNGs;
  3. Greater Range for Video Texture Offsets (Move X, Move Y): there is still a very limiting range for x and y offset controls. Considering we deal with areas as big as entire building facades, being able to go beyond the offset number 5 would be very handy;

Please, kindly consider these additions to the video texture controls.

Thank you,

Alexandre

Hello ,

Thank you for your feedback. These features do sound like they could be very useful.

Could you please submit your feedback on our Public Roadmap here. This is the best place to submit feedback for new feature requests or enhancements, and our developers regularly review feedback posted here to see if it can be added to our active development.

Best,

​​​​​​​Raghib