[FONT=Arial Black]PUBLIC ALPHA AVAILABLE FOR ANDROID!
Click this link —> [FONT=Arial Black]https://play.google.com/apps/testing
Click the link with your android device to speed up the process. It should take you directly to the Google Play Store after you opt in to become an alpha tester. Technically it’s pre-alpha… but there is no pre alpha option on google play service so oh well! Keep in mind that this is not a demo, I have not optimized for space yet so it’s something like 1.8 gigs. There will be bugs (Although I squashed as many as I could find), and if you could report any bugs that I missed, I would really appreciate it! Also unlike a demo, it will be updated regularly until it’s complete!
Arcus is a tower defense game from the third person perspective, optimized for mobile. Touch on the screen to aim and fire arrows at invading enemies.
In between missions, utilize loot you picked up to brew various potions. Trade, sell, or drink these potions to gain an edge in battle.
[SPOILER]Arcus is, at heart, a tower defense game built from the ground up for mobile. Survey the world from atop a watchtower. Enemies will attempt to invade the city you are hired to protect, and it is up to you to stop them. Use multiple arrow types, ranging from poisonous to explosive, to conquer the battlefield. Ride on your horse to move from tower to tower, getting the best angle on the action.
When enemies break through your defenses and are closing in, draw your sword to cut through! Using a swipe based input system, swing your sword in any angle. When an enemy attacks, tap on their weapon to perform a counter. Countering will knock the enemy off balance, leaving them open for attack
Arcus, the games protagonist, is a freelancer who who travels the world alone due to her wanderlust, which grants her the title of ‘Migrant Bird’. Because of this, she tends to take residence in odd places, such as abandoned watch towers or habitable natural shelters
The world of Arcus takes inspiration from many eastern works, such as The Legend of Zelda and Studio Gibli. To honor this, we decided to dub the limited voice acting in Japanese. Of course, as we are a western indie developer, we are mixing in western tenancies as well. On top of this, we are also creating a world that is not only heavily inspired by the European Middle Ages, but also has many modern elements sprinkled in throughout.[/SPOILER]
[SPOILER]Arcus will feature fully interactive music, dynamically mixing in and out to set the tone of the game. Enjoy a sample of the Main Theme of the game, by the talented composer Karel Psota: