ARCore Camera Feed Issue - UE 5.2.0

hey guys . good news here .
i was trying on it about 1 month and finally think found the answer.
1-using UE 5.0.3 with NDK r21e (21.4), SDK minimum 26 and target 31,java 11 (you also will need java 17 )
2- go to this link and follow for install AGDE Debugging Unreal Engine Projects for Android in Visual Studio with the AGDE Plugin | Unreal Engine 5.0 Documentation
3-create an empty c++ files editor > tools > new c++ class and generate visual studio file project
4- set up your environment variable and add ‘AGDE_JAVA_Home’ to java 17 location (keep JAVA_HOME on java 11)
5- open visual studio file and set solution configuration to debug game and solution platform to android and launch it on device or emulator
u will see some errors u must fix them mine was this : platform toolset not set to MSVC visual studio 2019 (v142)
6-open project and package full project in appropriate location (not launch on device )
7-install packaged project on android device and run issue is gone and you can even change code and launch it through android device (directly)
good luck