Alright, I am trying to incorporate full root motion as I believe that it looks absolutely stunning and on top of that, it isn’t that difficult to use. However, I am trying to use walking animations that start to arc or slightly turn and I am trying to figure out how I could effectively use that. The animation finishes and then restarts like any normal animation. The disabling of the “loop” will just stop the animation from working. I am wondering if having another functioning state would fix it up or maybe an animation that turns in a full circle. The main problem is trying to have a continuous turn, but the animation turns and resets to the normal position after completion.