Archviz software 4Reality

Hi,

I developped a software for Archviz with Unreal Engine. I started 2 years ago with UE5 with no experience in coding. I worked on it in my free time and now, the software is available to download. You can try it for free and give me your impression.

www.4reality.ca

A new version of 4Reality is available. This one include simple new features like niagara fluid simulation and post-processing effect. But on a programmable way, more complicated features like tree hierarchy of datasmith runtime import and DLC content are added to the software. This video show main new features.

The 2024R3 version of 4Reality is now available. This version includes a new gizmo and an item tree. While these features may seem simple at first glance, their programming required some tricks to achieve the desired effect. Plane displacements and rotations (available in local or world coordinates) are particularly challenging.

The next version is planned for release after UE5.4 is released. If dynamic mesh work in packaged games, great new features that work only in the editor will be added!

The version 2024R4 is now available. This version is packaget with the Unreal Engine 5.4. The software now support GLB, OBJ and STL runtime import with collision enable. Many improvement has been done for material creation, animation and rendering.

Also, 4Reality is now free for personnal and commercial use.

I just release the version 2024R5 of 4Reality. 4Reality is a Archviz software that I develop with the latest version of UE. I use 95% of blueprint and 5% of C++.

In this new version, you will find:

  • A new user interface
  • Fully customizable fire, water, dust, and fog effects
  • The ability to save views for static image captures
  • Resource optimization during captures, particularly useful for high-resolution images
  • The ability to record multiple video sequences is now available
  • Optimization of rotations for video sequences

4Reality is free and can be downloaded at www.4reality.ca