Archviz: San Francisco Loft

Hi guys!
This is our last project, San Francisco Loft from LineOffice Architects. We used Substance Designer for a few shaders and Quixel DDO for furniture texturing. The main goal was to obtain a solid lighting workflow and a good quality global illumination. We created different Master materials to re-use same textures everywhere (like in the ceiling).
Lot of fun working on this, we’ll release a VR demo soon!
Cheers!
SOA team.

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1 Like

It look and feel fantaaaaaaaaaaaaaaastic !!! :smiley:

The camera work and post processing switching is also very professional :slight_smile:

how did you get your ceiling to be lit and not completely dark