Finally it’s there! Thanks so much for the effort and sharing your knowledge, !
I made a little Rendering Pass Breakdown as an animated GIF. I think it’s fascinating how much your Postproduction (LUT) contributes to the final quality…
and some more info can be found in my little blogpost I just wrote about the Breakdown of 's Scene. (If external links are inappropriate, please let me know): Dissecting Koola’s UE4 Archviz Magic | Moritz Weller CGI & Photography