Guys I’ve got a question regarding realistic interior lighting.
I’ve got a directional light, skylight portals in the windows, bounce card+spotlight in the windows and
2 point lights (2 lamps standing in the room). They are all static/stationary lights. Now my question is:
After the lightmap is build. Do I have to turn off all the lights? Or do you leave everything on? Point lights
give hard shadows when they are on (realtime).
Maybe your lightmass quality settings are not high enough!
But try to tweak the point lights settings like the inner/outer cone… if the inner/outer cone are too close to each other, you get hard shadows, if they’re far away from each other you’ll get a softer shadow.
Static lights do not cast lights or shadows after a build. Stationary lights DO cast dynamic lights and shadows after a build. You shouldn’t have to toggle light settings before and after builds. Just choose the right light for you.