First time using this Forum i hope i put this in the right category
I would like to export my Unreal Engine Project on IOS to then give it to clients, so that they can go on a virtual walkthrough through their planned building.
on Android its easy. I create the apk and i can send it to everyone that i would like to access the App. But on IOS i see different possibilities with the most usefull sounding one being the Ad Hoc export. My problem is, if i understand this correctly, that i would need to add my client devices ID to the certificate (i dont know if it was the certificate but i definitely need to add the ID somewhere if im right).
So it sounds pretty annoying to allways ask all my clients for their Apple ID so that they can install the project on their device. Are their any different solutions or do i maybe just understand it wrong. Exporting it to the Apple store isnt really what i want since i dont want it to be completely public.
I never had apple devices before (ok maybe a IPod like 10+ years ago :D) and allways went with android so im completely new to this whole topic. Tips would be really appreciated