realy nice… I love it … I was reading the thread “Lets make Lightmass EPIC (and understandable)”, i wanted to figure out light mass so i read the whole thing . here. they had info about splotches… and koola if that’s the name of the guy… I remember him saying that … "Static Lighting Level Scale : 0.1
Num Indirect Lighting Bounces : 100
Indirect Lighting Quality : 10
Indirect Lighting Smoothness : 1
And in the BaseLightmass.ini :
NumHemisphereSamplesScale=100
In my tests, this is the only parameter you need to tweak in baselightmass.ini to remove the skylight “splotches”. —said by koola…
but i think this increases lightmass processing time a lot you could experiment with this variables… hope that helps!