I want to show my first Unreal Engine project, it took me from concept to finish 3 weeks, i never used UE, It was crazy but was really funny too.
Duplex concept-modeling 3D Studio Max:
3 days
Duplex UE from UE installation (1st time) - learning along the way - Blueprints - to final building/lighting:
18 days
Duplex Matinee:
1 morning
I saw a lot of video tutorials and i read a lot of threads in the Unreal forums so I want to thank all of you, a Unreal Engine community which it has made possible my first Unreal project.
Thank you so much for these comments guys, you make me see that this is the way and inspire me to keep working hard.
I tried a lot of lights at start of the project, only with the main structure (walls, ground, and a few objects) to save time render, like a Vray render, if you know, more objects to calculate lights/shadows = more time render.
I started with dynamic lights but they comes with a high drop in fps, then i turned in static lights + global illumination and try, and try, and try again, and try all night, and a lot of hours of test until an acceptable finish for me.
(This is not Vray, no photoshop post process, this is RealTime! i was ****ed :P)
So, here are some very usefull tutorials what i saw:
And all the videos on youtube from UE4 and very friendly people speaking about UE4 illumination.
I spent a lot of hours in youtube, Unreal Forums, with the free assets of the Marketplace and trying a lot but i learned a lot too and it was really fun.
it took me 8-9 hours (i7 4770k - 16GB RAM - GTX 760 OCII - SSD 500GB Samsung)
Today I’m featured as Pic of the Day in the launcher, I can´t believe what is happened, is amazing, thank you Epic Games and absolutely thank you Unreal Community, I’m here thanks to you