Hi all. Trying to figure out whats going on using the ArchViz Collab template.
I have baked my levels lights and looks great(okay good enough), when I go to preview the level it looks the same as the viewport but when I hit the VR button to switch from Fly mode to VR mode to activate the headset the preview window looks like it switches to an unbaked version of my level. Almost looks like it switches to the Forward Renderer? I understand that this is better performance but I want to turn it off if this is what is happening, any ideas of whats going on? I cant find any options in the VR blueprints that would switch the project settings on the fly like that.