Description
- Designing and implementing C++ tools, plugins, modules, and applications for UE4 Virtual Production. This includes integrating UE4 with both hardware and software.
- Designing and implementing C++ user interfaces for the Unreal Engine editor
- Bug fixing and maintaining plugin/application codebase
- Analyzing and fixing common problems in plugins and modules such as memory usage, and performance
Required Skills
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4+ years of C/C++ experience
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2+ years of UE4 experience
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Experience solving complex programming challenges
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Experience working with large codebases
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Background in math, embedded systems, physics.
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Ability to listen to feedback and collaborate with others
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Must work well in a team environment
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Passion for new technology and C++ development
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Fluent in English
Preferred Skills
- Experience with OS system tasks, such as graphics, rendering, tools, networking, etc.
- Experience with DirectX 11/12
- Nice to have: experience with modifying/tweaking RHI and media (video encoding/streaming modules).
Please send your CV to [EMAIL="