A set of tools for Unreal Engine 4 that you can use in your ArichVis to add support for Virtual Reality specially HTC VIVE & Oculus VR.
You can watch video from this link
This project is fully built in Blueprint and you don’t need C++ or any additional plugin.
Currently three types of options are available and you can choose one or more of them on a mesh.
Unlimited number of options you can add.
It’s very easy to add new options to objects in map.
You don’t need to change your current project you can easily add this to any existing project and apply options on your meshes.
You can pickup objects in level and design room inside VR.
3D and fully interactive options.
You can link meshes together very easily to share options and you can open menu even on linked meshes.
Teleport or walk in level
Capturing screenshot in VR.
Support UE 4.13 and newer.
New option type, Mesh Switch: With this option you can change meshes in your scene like the other options you have for changing Color, Material and etc.
Light Switch: You can turn On/Off lights in your level + You can manage static meshes for that light like Bulbs, brightness on bulbs and etc.
Teleporter Option : You can add some interested points in your level as a select able options to easy teleport for users, such as Kitchen, Bathrooms, Bedrooms, Other Floors and etc.
Rotating doors fixed now and you can use it, a new map named Doors_Overview added that you can see how you can work with doors.
Physics, Now when you release a pickup able actor in air it’ll drop on ground with a realistic physics.