Another Koola inspired thread!
I do Archvis and decided to test how (and if) I could quickly take our Vray scenes and get them running in UE4 without too much hassle. It’s been a steep learning curve, but I think I am getting the hang of it now. It won’t win any prizes for optimisation, but it works well enough.
This is still in progress (books on shelves and some tvs left to put in and to blow out the window brightness a bit) but it’s looking pretty nice. It will eventually be paired with an Oculus Rift whenever that turns up.
These are just screenshots of the editor window, as I have no idea how to render out a proper screenshot for it yet
Any comments on things that could be improved?