Hi!
I’m trying to make a viewer for architectural models at my office. I’ve managed to use the “first person character” blueprint and change it to fit some of my needs, but it’s still too hard to navigate for people who are not used to WASD/arrow movement - like architects and clients who want to view the model.
Basically I want to be able to navigate the entire thing using only the mouse for input. Left mouse should rotate the camera, middle mouse should pan the camera, and right mouse should make the camera rotate around whatever the cursor is pointing at. Mouse wheel makes the camera travel forwards and backwards.
To me this sounds complicated to set up with only basic knowledge of blueprints, and I can’t find any template for similar navigation in UE5. I’ve found some blueprint examples for some things, but I can’t really get anything to work like it should.
Where do I start to be able to make something like this? Any pointers would be appreciated!